Posts Tagged ‘Workshop’

Dota 2 6th June Patch – Content Analysis

June 7th, 2012

This week’s Dota 2 test patch has brought us a bundle of joy with three new heroes to pick from featuring Gyrocopter, Phantom Assassin and Chaos Knight (Yes, all three I listed in my prediction).

You can view the full changelog here.

» Read more: Dota 2 6th June Patch – Content Analysis

Dota 2 31st May Patch – Content Analysis

June 1st, 2012

The main Dota 2 client has once again seen a patch this week, skipping the test process and launching the Dota 2 store and workshop. You can see the full changelog here.

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Dota 2 Test 24th Feb Patch – Content Analysis

February 25th, 2012

My prediction prevails again, this week we get Bane, in a slightly different context, he arrives on the new DotA 2 test client.

The arrival of the DotA 2′s test client should result in content being pushed out to the community faster, more patches and time to test things before they reach the live version.

DotA 2 itself essentially becomes a stable/released product, DotA 2 test is the real beta. This is a good thing, so less tears would be nice please.

Also we got Axe in a labcoat and glasses, what more could you ask for?

» Read more: Dota 2 Test 24th Feb Patch – Content Analysis

Dota 2 – In Game Store Update

February 23rd, 2012

The Economy.gfx scaleform file was updated during the 16th Feb patch. I have now got it working in game and you can see screenshots of the updated store below.

The store page itself is currently not implemented:

The backpack has been updated to be more in line with the DotA 2 UI style:

» Read more: Dota 2 – In Game Store Update

Dota 2 16th Feb Patch – Content Analysis

February 17th, 2012

Mother of god, where do I start. This week’s patch is bloody massive, Zoid was not joking when he said I would have a lot of work to do.

Anyhow, my prediction streak is still on track, Obsidian Outworld Destroyer has arrived to take care of the AM pickers. 


» Read more: Dota 2 16th Feb Patch – Content Analysis