Posts Tagged ‘Tutorial’

DotA 2 – Tips For Movie Makers

February 2nd, 2012

I have had a lot of requests from the DotA 2 movie making community to provide them with some help/guidance for removing certain elements of the HUD etc to help them improve their movies.

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DotA 2 – Particle Editor

January 25th, 2012

Using Alien Swarm and the built in tools it shipped with it’s possible to load the DotA 2 particle files into the Source engine particle editor. You can find a tutorial on how to load DotA 2′s PCFs into the Alien Swarm tools at the bottom of this post.

Screenshots

I have attached some screenshots below to show off the particle editor and some of the unreleased heroes` particles (click to enlarge).

Bane

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DotA 2 6.73 Patch – Content Analysis

January 17th, 2012

The DotA 2 6.73 patch is by far the biggest update Valve has provided so far and as always there are plenty of goodies hidden away within the updated files. Below you can find my analysis/findings from DotA 2′s most recent patch, enjoy. (PS: Click to enlarge the images)

Front End Changes

With the addition of two new heroes (Silencer and Spirit Breaker) we’ve also received portrait and model updates for a number of the existing heroes (Slardar, Huskar, Drow and Earthshaker) the latter two only receiving minor changes.

Slardar with the full head remake, Huskar with a rework to his face, Drow with a rework to her jaw, and Earthshaker with his positioning, totem and beard.

» Read more: DotA 2 6.73 Patch — Content Analysis