Dota 2 – Unreleased Heroes Status

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Last Updated: 6th May 2014

Dota 2 – Unreleased Heroes Status

There are a number of heroes currently in development, the known progress/status of those heroes can be found below.

Please note that this content is work in progress and does not represent the final version.

Progress Table

A quick glance progress table:

Hero Concept Art Hero Portrait Ability Icons Ability Strings Hero Textures Hero Particles Minimap Icon NPC_Heroes Entry
Arc Warden
Abyssal Underlord
Oracle
Techies
Winter Wyvern

asterisk_orange = Comedy Icons.

Abyssal Underlord

Unknown, the Abyssal Underlord. (aka Pit Lord)

Abyssal Underlord’s Concept Art

Dota2_Concept_Abyssal

Abyssal Underlord’s Ability Icons

abyssal_underlord_firestorm abyssal_underlord_pit_of_malice abyssal_underlord_atrophy_aura abyssal_underlord_dark_rift

Abyssal Underlord’s Materials

abyssal_underlord_color

Abyssal Underlord’s Strings

    //ABYSSAL UNDERLORD
    "DOTA_Tooltip_ability_abyssal_underlord_firestorm"          "Firestorm"
    "DOTA_Tooltip_ability_abyssal_underlord_firestorm_Description"    "Calls down waves of fire that damage enemy units in the target area, and continues to burn them for additional damage over time."
    "DOTA_Tooltip_ability_abyssal_underlord_firestorm_Lore"        ""
    "DOTA_Tooltip_ability_abyssal_underlord_firestorm_radius"      "RADIUS:"
    "DOTA_Tooltip_ability_abyssal_underlord_firestorm_wave_count"    "WAVE COUNT:"
    "DOTA_Tooltip_ability_abyssal_underlord_firestorm_wave_damage"    "WAVE DAMAGE:"
    "DOTA_Tooltip_ability_abyssal_underlord_firestorm_wave_interval"  "WAVE INTERVAL"
    "DOTA_Tooltip_ability_abyssal_underlord_firestorm_burn_damage"    "BURN DAMAGE:"
    "DOTA_Tooltip_ability_abyssal_underlord_firestorm_burn_duration"  "BURN DURATION:"
    "DOTA_Tooltip_ability_abyssal_underlord_pit_of_malice"        "Pit of Malice"
    "DOTA_Tooltip_ability_abyssal_underlord_pit_of_malice_Description"  "A deadly pit is conjured at the target location; any unit that enters is unable to move for some time and takes damage.  Each enemy unit can only be affected once."
    "DOTA_Tooltip_ability_abyssal_underlord_pit_of_malice_Lore"      ""
    "DOTA_Tooltip_ability_abyssal_underlord_pit_of_malice_radius"    "RADIUS:"
    "DOTA_Tooltip_ability_abyssal_underlord_pit_of_malice_pit_duration"  "PIT DURATION:"
    "DOTA_Tooltip_ability_abyssal_underlord_pit_of_malice_pit_damage"  "PIT DAMAGE:"
    "DOTA_Tooltip_ability_abyssal_underlord_pit_of_malice_ensare_duration"  "DISABLE DURATION:"
    "DOTA_Tooltip_ability_abyssal_underlord_atrophy_aura"        "Atrophy Aura"
    "DOTA_Tooltip_ability_abyssal_underlord_atrophy_aura_Description"  "Nearby enemy units are weakened, losing a portion of their base damage.  If it dies while under this effect, Pit Lord gains bonus damage."
    "DOTA_Tooltip_ability_abyssal_underlord_atrophy_aura_Lore"      ""
    "DOTA_Tooltip_ability_abyssal_underlord_atrophy_aura_radius"    "RADIUS:"
    "DOTA_Tooltip_ability_abyssal_underlord_atrophy_aura_damage_reduction_pct"     "%DAMAGE REDUCTION:"
    "DOTA_Tooltip_ability_abyssal_underlord_atrophy_aura_bonus_damage_from_creep"  "BONUS DAMAGE(CREEP):"
    "DOTA_Tooltip_ability_abyssal_underlord_atrophy_aura_bonus_damage_from_hero"  "BONUS DAMAGE(HERO):"
    "DOTA_Tooltip_ability_abyssal_underlord_atrophy_aura_bonus_damage_duration"    "DURATION:"
    "DOTA_Tooltip_ability_abyssal_underlord_dark_rift"          "Dark Rift"
    "DOTA_Tooltip_ability_abyssal_underlord_dark_rift_Description"    "Opens a dark rift at the targeted friendly unit's position.  After a short delay, Abyssal Underlord and all nearby friendly heroes are teleported to that unit's location.  Dark Rift can be cancelled at anytime during the cast.  If it is cancelled in this way or the target unit dies before the spell becomes active, Dark Rift goes into cooldown."
    "DOTA_Tooltip_ability_abyssal_underlord_dark_rift_Lore"        ""
    "DOTA_Tooltip_ability_abyssal_underlord_dark_rift_radius"      "TELEPORT RADIUS:"
    "DOTA_Tooltip_ability_abyssal_underlord_dark_rift_teleport_delay"  "TELEPORT DELAY:"
    "DOTA_Tooltip_ability_abyssal_underlord_cancel_dark_rift"      "Cancel Dark Rift"
    "DOTA_Tooltip_ability_abyssal_underlord_cancel_dark_rift_Description"  "Stop the teleport."

    "DOTA_Tooltip_modifier_abyssal_underlord_firestorm_burn"            "Firestorm"
    "DOTA_Tooltip_modifier_abyssal_underlord_firestorm_burn_Description"      "Taking damage over time."
    "DOTA_Tooltip_modifier_abyssal_underlord_pit_of_malice_ensare"          "Pit of Malice"
    "DOTA_Tooltip_modifier_abyssal_underlord_pit_of_malice_ensare_Description"    "Ensnared by Pit of Malice, cannot move or blink."
    "DOTA_Tooltip_modifier_abyssal_underlord_atrophy_aura"              "Atrophy Aura"
    "DOTA_Tooltip_modifier_abyssal_underlord_atrophy_aura_Description"        "Reducing the damage of nearby enemies."
    "DOTA_Tooltip_modifier_abyssal_underlord_atrophy_aura_effect"          "Atrophy Aura"
    "DOTA_Tooltip_modifier_abyssal_underlord_atrophy_aura_effect_Description"    "Damage reduced by %dMODIFIER_PROPERTY_BASEDAMAGEOUTGOING_PERCENTAGE%%%."
    "DOTA_Tooltip_modifier_abyssal_underlord_atrophy_aura_hero_buff"        "Atrophy Aura Bonus Damage"
    "DOTA_Tooltip_modifier_abyssal_underlord_atrophy_aura_hero_buff_Description"  "Receiving %dMODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE% bonus damage."
    "DOTA_Tooltip_modifier_abyssal_underlord_atrophy_aura_creep_buff"        "Atrophy Aura Bonus Damage"
    "DOTA_Tooltip_modifier_abyssal_underlord_atrophy_aura_creep_buff_Description"  "Receiving %dMODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE% bonus damage."
									

Abyssal Underlord’s NPC_Heroes Entry

  //=================================================================================================================
  // HERO: Abyssal Underlord
  //=================================================================================================================
  "npc_dota_hero_abyssal_underlord"
  {
    // General
    //-------------------------------------------------------------------------------------------------------------
    "Model"            "models/heroes/abyssal_underlord/abyssal_underlord.mdl"    // Model.
    "Portrait"          "vgui/hud/heroportraits/abyssal_underlord"            // Small image for hero selection
    "SoundSet"          "Hero_AbyssalUnderlord"                          // Name of sound set.
    "Enabled"          "0"
    "ForceEnable"        "0"
    "Role"            ""
    "Rolelevels"        ""
    "Team"            "Bad"
    "HeroID"          "108"      // unique ID number for this hero.  Do not change this once established or it will invalidate collected stats.  
    "ModelScale"         "1.0"
    "NameAliases"        "PitLord,Azgalor"
    "url"             "AbyssalUnderlord"

    // Abilities
    //-------------------------------------------------------------------------------------------------------------
    "Ability1"          "abyssal_underlord_firestorm"
    "Ability2"          "abyssal_underlord_pit_of_malice"
    "Ability3"          "abyssal_underlord_atrophy_aura"
    "Ability4"          "abyssal_underlord_dark_rift"
    "Ability5"          "abyssal_underlord_cancel_dark_rift"
    "Ability6"          "attribute_bonus"
    "AbilityLayout"        "4"

    // Armor
    //-------------------------------------------------------------------------------------------------------------
    "ArmorPhysical"        "2.0"                // Physical protection.

    // Attack
    //-------------------------------------------------------------------------------------------------------------
    "AttackCapabilities"    "DOTA_UNIT_CAP_MELEE_ATTACK"
    "AttackDamageMin"      "37"                  // Damage range min.
    "AttackDamageMax"      "43"                  // Damage range max.
    "AttackRate"        "1.7"                  // Speed of attack.
    "AttackAnimationPoint"    "0.45"                  // Normalized time in animation cycle to attack.
    "AttackAcquisitionRange"  "600"                  // Range within a target can be acquired.
    "AttackRange"        "128"                  // Range within a target can be attacked.

    // Attributes
    //-------------------------------------------------------------------------------------------------------------
    "AttributePrimary"        "DOTA_ATTRIBUTE_STRENGTH"
    "AttributeBaseStrength"      "25"                  // Base strength
    "AttributeStrengthGain"      "2.6"                  // Strength bonus per level.
    "AttributeBaseAgility"      "12"                  // Base agility
    "AttributeAgilityGain"      "1.3"                  // Agility bonus per level.
    "AttributeBaseIntelligence"    "17"                  // Base intelligence
    "AttributeIntelligenceGain"    "2.6"                  // Intelligence bonus per level.

    // Movement
    //-------------------------------------------------------------------------------------------------------------
    "MovementSpeed"        "305"                  // Speed.
    "MovementTurnRate"      "0.6"                  // Turning rate.
    
    "HealthBarOffset"      "200"
    
    "ParticleFile"        "particles/units/heroes/hero_abyssal_underlord.pcf"
    "GameSoundsFile"      "scripts/game_sounds_heroes/game_sounds_abyssal_underlord.txt"
    "VoiceFile"        "scripts/voscripts/game_sounds_vo_abyssal_underlord.txt"

    // Vision
    //-------------------------------------------------------------------------------------------------------------
    "VisionDaytimeRange"    "1800"                  // Range of vision during day light.
    "VisionNighttimeRange"    "800"                  // Range of vision at night time.

  }
									

Oracle

Nerif, the Oracle.

Oracle’s Ability Icons

oracle_fortunes_end oracle_fates_edict oracle_purifying_flames oracle_false_promise

Oracle’s Materials

Oracle’s Body Material:

oracle_body_color

Oracle’s Lower Body Material:

oracle_lower_body_color

Oracle’s Shoulders Material:

oracle_shoulders_color

Oracle’s Back Item Material:

oracle_back_item_color

Oracle’s Bracers Material:

oracle_bracers_color

Oracle’s Head Item Material:

oracle_head_item_color

Oracle’s Particles

Dota2_Particles_Oracle01

Dota2_Particles_Oracle02

Dota2_Particles_Oracle03

Dota2_Particles_Oracle04

Dota2_Particles_Oracle05

Dota2_Particles_Oracle06

Dota2_Particles_Oracle07

Dota2_Particles_Oracle08

Dota2_Particles_Oracle09

Oracle’s Ingame Test

Dota2_OracleTest01

Dota2_OracleTest02

Dota2_OracleTest03

Dota2_OracleTest04

Dota2_OracleTest05

Oracle’s Portrait Entry

The portrait entry for Oracle’s full body portrait (The one you see in the armoury and hero selection screen) is now in the files.

Dota2_Portrait_Oracle

Oracle’s Strings

    // ORACLE
    "DOTA_Tooltip_ability_oracle_fortunes_end"              "Fortune's End"
    "DOTA_Tooltip_ability_oracle_fortunes_end_Description"        "Channels Nerif's power into a bolt of scouring energy for up to 2.9 seconds. When released the bolt strikes the targeted enemy, dealing damage and purging in an area around them. The purge duration is equal to the time spent channeling."
    "DOTA_Tooltip_ability_oracle_fortunes_end_Lore"            ""
    "DOTA_Tooltip_ability_oracle_fortunes_end_damage"          "DAMAGE:"
    "DOTA_Tooltip_ability_oracle_fortunes_end_radius"          "RADIUS:"
    "DOTA_Tooltip_ability_oracle_fortunes_end_minimum_purge_duration"  "MIN PURGE DURATION:"
    "DOTA_Tooltip_ability_oracle_fortunes_end_maximum_purge_duration"  "MAX PURGE DURATION:"
    "DOTA_Tooltip_ability_oracle_fates_edict"              "Fate's Edict"
    "DOTA_Tooltip_ability_oracle_fates_edict_Description"        "Nerif enraptures the target, rendering them unable to attack, granting them 100% spell resistance, and increasing the damage they take from other damage types. Can be cast on both allies and enemies."
    "DOTA_Tooltip_ability_oracle_fates_edict_Lore"            ""
    "DOTA_Tooltip_ability_oracle_fates_edict_damage_amp"        "%DAMAGE AMPLIFICATION:"
    "DOTA_Tooltip_ability_oracle_fates_edict_duration"          "DURATION:"
    "DOTA_Tooltip_ability_oracle_purifying_flames"            "Purifying Flames"
    "DOTA_Tooltip_ability_oracle_purifying_flames_Description"      "Burns away impurities from the target, dealing heavy damage and causing them to regenerate life each second over the duration. Can be cast on both allies and enemies."
    "DOTA_Tooltip_ability_oracle_purifying_flames_Lore"          ""
    "DOTA_Tooltip_ability_oracle_purifying_flames_damage"        "DAMAGE:"
    "DOTA_Tooltip_ability_oracle_purifying_flames_duration"        "DURATION:"
    "DOTA_Tooltip_ability_oracle_purifying_flames_heal_per_second"    "HEAL PER SECOND:"
    "DOTA_Tooltip_ability_oracle_false_promise"              "False Promise"
    "DOTA_Tooltip_ability_oracle_false_promise_Description"        "Temporarily alters the target ally's destiny, delaying all damage, healing and regeneration effects on them until False Promise ends. Ally is granted invisibility while attacking and moving. Removes all negative status effects when applied."
    "DOTA_Tooltip_ability_oracle_false_promise_Lore"          ""
    "DOTA_Tooltip_ability_oracle_false_promise_duration"        "DURATION:"
									

Oracle’s NPC_Heroes Entry

  //=================================================================================================================
  // HERO: Oracle
  //=================================================================================================================
  "npc_dota_hero_oracle"
  {
    // General
    //-------------------------------------------------------------------------------------------------------------
    "BaseClass"          "npc_dota_hero_oracle"              // Class of entity of link to.
    "Model"            "models/heroes/oracle/oracle.mdl"        // Model.
    "SoundSet"          "Hero_Oracle"                  // Name of sound set.e
    "HeroID"          "111"                      // unique ID number for this hero.  Do not change this once established or it will invalidate colle1cted stats.
    "Enabled"          "0"
    "HeroUnlockOrder"      "1"
    "Team"            "Good"
    "Portrait"          "vgui/hud/heroportraits/portrait_oracle"
    "ModelScale"         "0.9"
    "CMEnabled"          "0"
    "NameAliases"          "ora"
    "url"            "Oracle"
    "NoCombine"          "1"
    "AbilityDraftDisabled"    "1"
    "PickSound"          ""
    "BanSound"          ""

    // Abilities
    //-------------------------------------------------------------------------------------------------------------
    "Ability1"          "oracle_fortunes_end"
    "Ability2"          "oracle_fates_edict"
    "Ability3"          "oracle_purifying_flames"
    "Ability4"          "oracle_false_promise"
    "Ability5"          "attribute_bonus"

    // Armor
    //-------------------------------------------------------------------------------------------------------------
    "ArmorPhysical"        "0"                  // Physical protection.

    // Attack
    //-------------------------------------------------------------------------------------------------------------
    "AttackCapabilities"    "DOTA_UNIT_CAP_RANGED_ATTACK"
    "AttackDamageMin"      "22"                  // Damage range min.
    "AttackDamageMax"      "28"                  // Damage range max.
    "AttackRate"        "1.4"                  // Speed of attack.
    "AttackAnimationPoint"    "0.3"                  // Normalized time in animation cycle to attack.
    "AttackAcquisitionRange"  "800"                  // Range within a target can be acquired.
    "AttackRange"        "620"                  // Range within a target can be attacked.
    "ProjectileModel"      "oracle_base_attack"            // Particle system model for projectile.
    "ProjectileSpeed"      "900"                  // Speed of projectile.

    // Attributes
    //-------------------------------------------------------------------------------------------------------------
    "AttributePrimary"      "DOTA_ATTRIBUTE_INTELLECT"
    "AttributeBaseStrength"    "18"                  // Base strength
    "AttributeStrengthGain"    "1.9"                  // Strength bonus per level.
    "AttributeBaseIntelligence"  "15"                  // Base intelligence
    "AttributeIntelligenceGain"  "1.7"                  // Intelligence bonus per level.
    "AttributeBaseAgility"    "23"                  // Base agility
    "AttributeAgilityGain"    "2.9"                  // Agility bonus per level.

    // Movement
    //-------------------------------------------------------------------------------------------------------------
    "MovementSpeed"        "305"                  // Speed.
    "MovementTurnRate"      "1.0"                  // Turning rate.
    
    "BoundsHullName"      "DOTA_HULL_SIZE_HERO"
    "HealthBarOffset"      "240"

    "ParticleFile"        "particles/units/heroes/hero_oracle.pcf"
    "GameSoundsFile"      "scripts/game_sounds_heroes/game_sounds_oracle.txt"
    "VoiceFile"         "scripts/voscripts/game_sounds_vo_oracle.txt"
  }
}
									

Techies

Squee, Spleen and Spoon, the Goblin Techies.

Techies` Concept Art

Dota2_TechiesConceptColour

Dota2_TechiesColour

Dota2_Concept_Techies

Dota2_Concept_Techies02

Techies` Default Parts

The default parts for Techies have been revealed in the item schema.

Dota2_Techies

Techies` Portrait Entry

The portrait entry for Techies` full body portrait (The one you see in the armoury and hero selection screen) is now in the files.

Dota2_Portrait_Techies

Techies` NPC_Heroes Entry

The NPC_Heroes file entry for Techies exists but is currently MIA from the file.

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