Dota 2 – Unreleased Heroes Status

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Last Updated: 3rd January 2013

Dota 2 – Unreleased Heroes Status

There are a number of heroes currently in development, the known progress/status of those heroes can be found below.

Please note that this content is work in progress and does not represent the final version.

Progress Table

A quick glance progress table:

Hero Concept Art Hero Portrait Ability Icons Ability Strings Hero Textures Hero Particles Minimap Icon NPC_Heroes Entry
Arc Warden
Abyssal Underlord
Oracle
Sun Wukong
Techies
Winter Wyvern

asterisk_orange = Comedy Icons.

Abyssal Underlord

Unknown, the Abyssal Underlord. (aka Pit Lord)

Abyssal Underlord’s Concept Art

Dota2_Concept_Abyssal

Abyssal Underlord’s Ability Icons

abyssal_underlord_firestorm abyssal_underlord_pit_of_malice abyssal_underlord_atrophy_aura abyssal_underlord_dark_rift

Abyssal Underlord’s Materials

abyssal_underlord_color

Abyssal Underlord’s Strings

    //ABYSSAL UNDERLORD
    "DOTA_Tooltip_ability_abyssal_underlord_firestorm"          "Firestorm"
    "DOTA_Tooltip_ability_abyssal_underlord_firestorm_Description"    "Calls down waves of fire that damage enemy units in the target area, and continues to burn them for additional damage over time."
    "DOTA_Tooltip_ability_abyssal_underlord_firestorm_Lore"        ""
    "DOTA_Tooltip_ability_abyssal_underlord_firestorm_radius"      "RADIUS:"
    "DOTA_Tooltip_ability_abyssal_underlord_firestorm_wave_count"    "WAVE COUNT:"
    "DOTA_Tooltip_ability_abyssal_underlord_firestorm_wave_damage"    "WAVE DAMAGE:"
    "DOTA_Tooltip_ability_abyssal_underlord_firestorm_wave_interval"  "WAVE INTERVAL"
    "DOTA_Tooltip_ability_abyssal_underlord_firestorm_burn_damage"    "BURN DAMAGE:"
    "DOTA_Tooltip_ability_abyssal_underlord_firestorm_burn_duration"  "BURN DURATION:"
    "DOTA_Tooltip_ability_abyssal_underlord_pit_of_malice"        "Pit of Malice"
    "DOTA_Tooltip_ability_abyssal_underlord_pit_of_malice_Description"  "A deadly pit is conjured at the target location; any unit that enters is unable to move for some time and takes damage.  Each enemy unit can only be affected once."
    "DOTA_Tooltip_ability_abyssal_underlord_pit_of_malice_Lore"      ""
    "DOTA_Tooltip_ability_abyssal_underlord_pit_of_malice_radius"    "RADIUS:"
    "DOTA_Tooltip_ability_abyssal_underlord_pit_of_malice_pit_duration"  "PIT DURATION:"
    "DOTA_Tooltip_ability_abyssal_underlord_pit_of_malice_pit_damage"  "PIT DAMAGE:"
    "DOTA_Tooltip_ability_abyssal_underlord_pit_of_malice_ensare_duration"  "DISABLE DURATION:"
    "DOTA_Tooltip_ability_abyssal_underlord_atrophy_aura"        "Atrophy Aura"
    "DOTA_Tooltip_ability_abyssal_underlord_atrophy_aura_Description"  "Nearby enemy units are weakened, losing a portion of their base damage.  If it dies while under this effect, Pit Lord gains bonus damage."
    "DOTA_Tooltip_ability_abyssal_underlord_atrophy_aura_Lore"      ""
    "DOTA_Tooltip_ability_abyssal_underlord_atrophy_aura_radius"    "RADIUS:"
    "DOTA_Tooltip_ability_abyssal_underlord_atrophy_aura_damage_reduction_pct"     "%DAMAGE REDUCTION:"
    "DOTA_Tooltip_ability_abyssal_underlord_atrophy_aura_bonus_damage_from_creep"  "BONUS DAMAGE(CREEP):"
    "DOTA_Tooltip_ability_abyssal_underlord_atrophy_aura_bonus_damage_from_hero"  "BONUS DAMAGE(HERO):"
    "DOTA_Tooltip_ability_abyssal_underlord_atrophy_aura_bonus_damage_duration"    "DURATION:"
    "DOTA_Tooltip_ability_abyssal_underlord_dark_rift"          "Dark Rift"
    "DOTA_Tooltip_ability_abyssal_underlord_dark_rift_Description"    "Opens a dark rift at the targeted friendly unit's position.  After a short delay, Abyssal Underlord and all nearby friendly heroes are teleported to that unit's location.  Dark Rift can be cancelled at anytime during the cast.  If it is cancelled in this way or the target unit dies before the spell becomes active, Dark Rift goes into cooldown."
    "DOTA_Tooltip_ability_abyssal_underlord_dark_rift_Lore"        ""
    "DOTA_Tooltip_ability_abyssal_underlord_dark_rift_radius"      "TELEPORT RADIUS:"
    "DOTA_Tooltip_ability_abyssal_underlord_dark_rift_teleport_delay"  "TELEPORT DELAY:"
    "DOTA_Tooltip_ability_abyssal_underlord_cancel_dark_rift"      "Cancel Dark Rift"
    "DOTA_Tooltip_ability_abyssal_underlord_cancel_dark_rift_Description"  "Stop the teleport."

    "DOTA_Tooltip_modifier_abyssal_underlord_firestorm_burn"            "Firestorm"
    "DOTA_Tooltip_modifier_abyssal_underlord_firestorm_burn_Description"      "Taking damage over time."
    "DOTA_Tooltip_modifier_abyssal_underlord_pit_of_malice_ensare"          "Pit of Malice"
    "DOTA_Tooltip_modifier_abyssal_underlord_pit_of_malice_ensare_Description"    "Ensnared by Pit of Malice, cannot move or blink."
    "DOTA_Tooltip_modifier_abyssal_underlord_atrophy_aura"              "Atrophy Aura"
    "DOTA_Tooltip_modifier_abyssal_underlord_atrophy_aura_Description"        "Reducing the damage of nearby enemies."
    "DOTA_Tooltip_modifier_abyssal_underlord_atrophy_aura_effect"          "Atrophy Aura"
    "DOTA_Tooltip_modifier_abyssal_underlord_atrophy_aura_effect_Description"    "Damage reduced by %dMODIFIER_PROPERTY_BASEDAMAGEOUTGOING_PERCENTAGE%%%."
    "DOTA_Tooltip_modifier_abyssal_underlord_atrophy_aura_hero_buff"        "Atrophy Aura Bonus Damage"
    "DOTA_Tooltip_modifier_abyssal_underlord_atrophy_aura_hero_buff_Description"  "Receiving %dMODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE% bonus damage."
    "DOTA_Tooltip_modifier_abyssal_underlord_atrophy_aura_creep_buff"        "Atrophy Aura Bonus Damage"
    "DOTA_Tooltip_modifier_abyssal_underlord_atrophy_aura_creep_buff_Description"  "Receiving %dMODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE% bonus damage."
									

Abyssal Underlord’s NPC_Heroes Entry

  //=================================================================================================================
  // HERO: Abyssal Underlord
  //=================================================================================================================
  "npc_dota_hero_abyssal_underlord"
  {
    // General
    //-------------------------------------------------------------------------------------------------------------
    "Model"            "models/heroes/abyssal_underlord/abyssal_underlord.mdl"    // Model.
    "Portrait"          "vgui/hud/heroportraits/abyssal_underlord"            // Small image for hero selection
    "SoundSet"          "Hero_AbyssalUnderlord"                          // Name of sound set.
    "Enabled"          "0"
    "ForceEnable"        "0"
    "Role"            ""
    "Rolelevels"        ""
    "Team"            "Bad"
    "HeroID"          "108"      // unique ID number for this hero.  Do not change this once established or it will invalidate collected stats.  
    "ModelScale"         "1.0"
    "NameAliases"        "PitLord,Azgalor"
    "url"             "AbyssalUnderlord"

    // Abilities
    //-------------------------------------------------------------------------------------------------------------
    "Ability1"          "abyssal_underlord_firestorm"
    "Ability2"          "abyssal_underlord_pit_of_malice"
    "Ability3"          "abyssal_underlord_atrophy_aura"
    "Ability4"          "abyssal_underlord_dark_rift"
    "Ability5"          "abyssal_underlord_cancel_dark_rift"
    "Ability6"          "attribute_bonus"
    "AbilityLayout"        "4"

    // Armor
    //-------------------------------------------------------------------------------------------------------------
    "ArmorPhysical"        "2.0"                // Physical protection.

    // Attack
    //-------------------------------------------------------------------------------------------------------------
    "AttackCapabilities"    "DOTA_UNIT_CAP_MELEE_ATTACK"
    "AttackDamageMin"      "37"                  // Damage range min.
    "AttackDamageMax"      "43"                  // Damage range max.
    "AttackRate"        "1.7"                  // Speed of attack.
    "AttackAnimationPoint"    "0.45"                  // Normalized time in animation cycle to attack.
    "AttackAcquisitionRange"  "600"                  // Range within a target can be acquired.
    "AttackRange"        "128"                  // Range within a target can be attacked.

    // Attributes
    //-------------------------------------------------------------------------------------------------------------
    "AttributePrimary"        "DOTA_ATTRIBUTE_STRENGTH"
    "AttributeBaseStrength"      "25"                  // Base strength
    "AttributeStrengthGain"      "2.6"                  // Strength bonus per level.
    "AttributeBaseAgility"      "12"                  // Base agility
    "AttributeAgilityGain"      "1.3"                  // Agility bonus per level.
    "AttributeBaseIntelligence"    "17"                  // Base intelligence
    "AttributeIntelligenceGain"    "2.6"                  // Intelligence bonus per level.

    // Movement
    //-------------------------------------------------------------------------------------------------------------
    "MovementSpeed"        "305"                  // Speed.
    "MovementTurnRate"      "0.6"                  // Turning rate.
    
    "HealthBarOffset"      "200"
    
    "ParticleFile"        "particles/units/heroes/hero_abyssal_underlord.pcf"
    "GameSoundsFile"      "scripts/game_sounds_heroes/game_sounds_abyssal_underlord.txt"
    "VoiceFile"        "scripts/voscripts/game_sounds_vo_abyssal_underlord.txt"

    // Vision
    //-------------------------------------------------------------------------------------------------------------
    "VisionDaytimeRange"    "1800"                  // Range of vision during day light.
    "VisionNighttimeRange"    "800"                  // Range of vision at night time.

  }
									

Oracle

Nerif, the Oracle.

Oracle’s Ability Icons

oracle_fortunes_end oracle_fates_edict oracle_purifying_flames oracle_false_promise

Oracle’s Materials

Oracle’s Body Material:

oracle_body_color

Oracle’s Lower Body Material:

oracle_lower_body_color

Oracle’s Shoulders Material:

oracle_shoulders_color

Oracle’s Back Item Material:

oracle_back_item_color

Oracle’s Bracers Material:

oracle_bracers_color

Oracle’s Head Item Material:

oracle_head_item_color

Techies

Squee, Spleen and Spoon, the Goblin Techies.

Techies` Concept Art

Dota2_TechiesConceptColour

Dota2_TechiesColour

Dota2_Concept_Techies

Dota2_Concept_Techies02

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