Dota 2 6.79 Patch – Content Analysis

October 18th, 2013 by Cyborgmatt Leave a reply »
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We now have the changelog for the next version of Dota it includes a number of core balance and visual changes. Currently the update is only available on the Dota 2 test client however it should be moved onto the main client next week.

Dota2_Splash_JuggerGhost

Front End Changes

6.79 Changelog

6.79 will initially ship to Dota 2 first and then as an update to the original Dota Warcraft 3 map at some point in the future.

General

- Buyback prevents gaining unreliable gold (creeps, neutrals, etc) until your normal respawn time finishes
- When buying back, 25% of the remaining respawn time will be added to your next death

- Creeps now meet a bit closer to the tower in your offlane
- Ranged Heroes now get the same denied experience as melee heroes (instead of less)
- XP AoE increased from 1200 to 1300

- Non-Ancient Neutrals now split XP with all heroes in the AoE instead of just the team that killed them
- Swapped the medium pullable Neutral Camp with the small camp
- A neutral creeps camp will no longer spawn the same set of neutral creeps twice in a row
- Small reduction to the pull timing duration of the mid Radiant and mid-top Dire camp
- Satyr Mindstealer XP bounty reduced from 88 to 62
- Satyr Tormentor XP bounty reduced from 155 to 119
- Mud Golems XP bounty reduced from 119 to 88
- Mud Golems armor reduced from 4 to 2
- Dark Troll Summoner bounty XP reduced from 155 to 119
- Hellbear Smasher HP reduced from 1100 to 950
- Hellbear armor reduced from 5 to 3
- Satyr Trickster’s Purge cast point improved from 0.5 to 0.2
- Dragon Ancient Neutral Camp now have flying movement capability
- Fixed Neutral Envenomed Weapons debuff dispelling regen items

- Day/Night length decreased from 6 to 4 minutes
- The following heroes now have the standard 800 night vision: Drow Ranger, Mirana, Puck, Leshrac, Enchantress, Ancient Apparition, Meepo and Treant Protector

- Roshan will respawn at a random time between 8 and 11 minutes after death
- When Aegis expires unused, it heals the hero fully over 5 seconds (regen dispels on damage from players or buildings)

- Starting gold increased from 603 to 625
- Random Gold bonus reduced by 50
- Gold for ending a spree changed from 75->600 (3x->10x) to 125->1000
- Your gold income is now 1 per 0.6 seconds, up from 1 per 0.8 seconds

- Tower last hit bonus gold increased from 100-200 to 150-250
- Melee Barracks HP regen increased from 2.5 to 5
- Ranged Barracks HP regen decreased from 2.5 to 0
- Ranged Barracks HP reduced from 1500 to 1200 and armor increased from 5 to 10 (same EHP vs physical damage)

- Evasion now stacks diminishingly
- Can no longer orb-attack while attack restricted (such as Ethereal or Frostbite)
- The following abilities no longer automatically ignore backswing time by default: Rupture, Malefice, Venomous Gale, Stifling Dagger, Flamebreak, Wave of Terror, Shadow Word and Power Cogs

Heroes

 Abaddon
- Base armor reduced by 1
- Myst Coil self damage increased from 50/75/100/125 to 75/100/125/150
- Aphotic Shield is now dispellable
- Borrowed Time no longer activates while Doomed

 Alchemist
- Chemical Rage no longer provides 250/500/750 bonus HP
- Chemical Rage HP regen increased from 15/30/60 to 50/75/100

 Ancient Apparition
- Ice Vortex cooldown reduced from 5 to 4
- Ice Blast cooldown reduced from 45 to 40
- The Chilling Touch buff is now always applied to Ancient Apparition even if he is not within the target area
- Chilling Touch cooldown reduced from 50/46/42/38 to 50/42/34/26

 Axe
- Berserker’s Call AoE increased from 275 to 300
- Battle Hunger duration reduced from 10/13/16/19 to 10/12/14/16
- Battle Hunger damage reduced from 15/21/27/33 to 15/20/25/30
- Battle Hunger movement speed slow/bonus increased from 8% to 10%
- Battle Hunger is now dispellable
- Counter Helix cooldown reduced from 0.55/0.5/0.45/0.4 to 0.45/0.4/0.35/0.3
- Counter Helix now hits siege units
- Culling Blade no longer goes on cooldown if it successfully kills a hero
- Culling Blade threshold reduced from 300/450/625 to 250/350/450 (Aghanim upgraded version is still 300/450/625)
- Culling Blade speed bonus increased from 25% to 40% and AoE from 600 to 900
- Culling Blade 40% speed bonus now applies to attack speed as well
- Culling Blade Aghanim allied buff duration increased from 6 to 10
- Culling Blade manacost reduced from 150/200/250 to 60/120/180

 Batrider
- Base damage reduced from 48-52 to 38-42
- Vision reduced from 1400 to 1200
- Flaming Lasso cast range reduced from 175 to 100

 Beastmaster
- Inner Beast AoE reduced from 1000 to 900 (standard aura AoE)
- Inner Beast attack speed rescaled from 18/26/32/40 to 15/25/35/45
- Call of the Wild now has two abilities for summoning each unit independently
- Call of the Wild manacost reduced from 25 to 15 and cast point improved from 0.5 to 0.3

 Bloodseeker
- Base movement speed reduced from 305 to 300
- Thirst is now global instead of 6000 range
- Thirst bonus now stacks for each unit that is low HP
- Thirst HP threshold increased from 20/30/40/50% to 50%
- Thirst movement speed bonus reduced from 15/25/35/45% to 7/14/21/28%
- When Thirst is active, movement speed cap is removed on your hero
- Thirst no longer provides armor bonus
- Thirst provides bonus 7/14/21/28 damage
- Thirst no longer grants full hero vision around low HP targets, it only shows their model
- Thirst no longer lasts for an extra 3 seconds when the target is dead

 Brewmaster
- Base agility increased from 16 to 22
- Drunken Haze affects a 200 AoE around the target
- Thunder Clap is now dispellable
- Primal Split selection order is now Earth/Storm/Fire
- Reworked Primal Split Aghanim upgrade.

No longer upgrades any stats, cd, duration, etc on Aghanim.
Instead, it now grants Thunderclap to Earth, Drunken Haze to Storm, and Drunken Brawler to Fire.
The skills granted are at the same level as Brewmaster’s skills.
Cooldowns are independent of the original Brewmaster.

 Bristleback
- Attack point improved from 0.4 to 0.3
- Viscous Nasal Goo is now dispellable
- Viscous Nasal Goo cast point improved from 0.4 to 0.3
- Warpath max stacks increased from 5 to 5/6/7
- Warpath stack duration increased from 10 to 14

 Broodmother
- Spin Web AoE increased from 650 to 900
- Spin Web cast range increased from 600 to 1000
- Spin Web cast point nerfed from 0.2 to 0.4
- Spin Web no longer destroys trees
- Broodmother now has completely unobstructed movement when under the web (can walk over cliffs, trees, etc)
- Removed buffer time when leaving Spin Web (you now immediately lose your regen/movement/pathing/invis bonuses)

 Centaur Warrunner
- Stampede slow duration increased from 1.25 seconds to 1.5

 Chaos Knight
- Chaos Bolt damage and stun values are now inversely related

 Chen
- Test of Faith teleport is now dispellable
- Hand of God cooldown increased from 140/130/120 to 160/140/120

 Clinkz
- Searing Arrows damage increased from 20/30/40/50 to 30/40/50/60
- Searing Arrows manacost increased from 8 to 10
- Searing Arrows is no longer blocked by magic immunity

 Clockwerk
- Units knocked back by Power Cogs destroy trees in 100 AoE around where they land

 Crystal Maiden
- Freezing Field AS/MS AoE slow increased from -20/-30 to -30/-30
- Freezing Field Scepter AS/MS AoE slow increased from -50/-30 to -50/-50

 Dark Seer
- Vacuum cooldown increased from 24 to 28

 Dazzle
- Weave duration rescaled from 12/18/24 to 20
- Weave armor per second rescaled from 1 to 0.75/1/1.25 (scepter is 1/1.25/1.5)
- Poison Touch damage increased from 8/16/24/32 to 14/20/26/32 (7 seconds worth)
- Poison Touch is now dodgeable
- Poison Touch slow timings reworked

Previous Poison Touch:
=========================
Lvl 1
Slow target by 33% for 1 second

Lvl 2
Slow target by 33% for 1 second, then slow target by 66% for 1 second

Lvl 3
Slow target by 33% for 1 second, then slow target by 66% for 1 second, then stun target for 1 second

Lvl 4
Slow target by 33% for 1 second, then slow target by 66% for 1 second, then stun target for 1 second

Ministuns for 0.01 seconds at the start.

 

New Poison Touch:
==================
Lvl 1
Slow target by 33% for 3 seconds

Lvl 2
Slow target by 33% for 2 seconds, then slow target by 66% for 1 second

Lvl 3
Slow target by 33% for 1 second, then slow target by 66% for 1 second, then slow target by 100% for 1 second

Lvl 4
Slow target by 33% for 1 second, then slow target by 66% for 1 second, then stun target for 1 second

 

Ministuns for 0.01 seconds at the start.

 Death Prophet
- Exorcism Spirit damage increased from 43-48 to 53-58

 Disruptor
- Kinetic Field AoE increased from 300 to 325
- Glimpse cooldown reduced from 60/50/40/30 to 65/50/35/20
- Static Storm AoE increased from 375 to 450
- Static Storm max damage increased from 170/220/270 to 200/250/300
- Added Aghanim’s upgrade: Static Storm silences items, and lasts an extra 2 seconds

 Doom
- Doom cooldown reduced from 110 to 100
- Doom now removes positive buffs on the target before applying the debuff
- Doom Aghanim AoE requirement increased from 550 to 900

This is the AoE that is considered when freezing the duration of Aghanim upgraded Doom.

 Drow Ranger
- Precision Aura damage ratio increased from 16/20/24/28% to 18/24/30/36%
- Precision Aura no longer affects creeps
- Precision Aura can now be manually casted to affect creeps globally for 30 seconds (120 cd)
- Marksmanship attribute negation AoE increased from 375 to 400

 Earthshaker
- Enchant Totem damage increased from 75/150/225/300% to 100/200/300/400%
- Fissure range increased by 100

 Elder Titan
- Ancestral Spirit damage reduced from 120/160/200/240 to 80/120/160/200

 Enigma
- Midnight Pulse dps increased from 3/4/5/6% to 4/5/6/7%
- Added Aghanim’s upgrade: Adds Midnight Pulse damage to your Black Hole. This damage stacks with Midnight Pulse.

 Enchantress
- Untouchable attack speed slow increased from 20/50/80/110 to 30/60/90/120

 Faceless Void
- Timewalk slow rescaled from 25/30/35/40% to 20/30/40/50%
- Chronosphere AoE increased from 400 to 450

 Huskar
- Agility reduced from 20 + 2.4 to 15 + 1.4
- Berserker’s Blood is now disabled by Doom

 Invoker
- EMP restores Invoker for 50% of the mana it drains from heroes (excluding illusions)
- Invoke Max Spells rescaled from 1/2/2/2 to 2

 Io
- Tether now does a -100% MS/AS slow instead of a stun

 Jakiro
- Liquid Fire is now a castable Attack Orb (same cooldown, no mana cost)

 Juggernaut
- Healing Ward movement speed increased from 300 to 450
- Omnislash Scepter cooldown reduced from 110/100/90 to 70
- Omnislash no longer stops if the target is Ethereal (it still doesn’t do damage)
- Fixed not being able to use items during Omnislash

 Keeper of the Light
- Blinding Light now destroys trees in a 150 AoE around where the target is pushed

 Kunkka
- X Marks The Spot cooldown reduced from 16 to 13
- Ghost Ship damage increased from 350/450/550 to 400/500/600

 Leshrac
- Diabolic Edict cast point improved from 0.7 to 0.5
- Pulse Nova scepter damage increased from 88/133/177 to 100/150/200

 Lich
- Frost Armor has half effect against ranged heroes
- Frost Armor slow now stacks with the slow from Frost Nova
- Sacrifice cooldown increased from 35/30/25/20 to 44/36/28/20
- Sacrifice mana gain increased from 15/30/45/60% to 25/40/55/70%
- Sacrifice no longer denies enemy XP
- Sacrifice now converts your own creep for XP (shared in AoE as normal creep xp bounty)

 Lifestealer
- Rage cooldown increased from 17 to 19
- Open Wounds and Infest cast points increased from 0.01 to 0.2

 Lina
- Attack range increased from 635 to 650

 Lion
- Mana Drain duration increased from 4 to 5
- Hex cooldown increased from 15 to 30/25/20/15
- Hex duration increased from 1.75/2.5/3.25/4 to 2.5/3/3.5/4

 Lone Druid
- Base movement speed increased from 315 to 325 (still 280 in True Form)
- Spirit Bear XP bounty increased from 196 to 300

 Luna
- Moon Glaive can now bounce back on the same units if it already hit all other units nearby
- Moon Glaive bounce damage reduced from -30% to -35%
- Eclipse Scepter beam count limit per target removed

 Lycanthrope
- Armor increased by 1 (Shapeshift total armor is still the same as before)
- Base damage increased by 5
- Howl bonus damage for non-hero units increased from 4/8/12/16 to 5/10/15/20
- Wolves magic resistance increased from 50% to 80%

 Magnus
- Turn rate improved from 0.5 to 0.8

 Medusa
- Mystic Snake now does Pure damage to units in Stone Form

 Meepo
- Base armor reduced by 1
- Turn rate improved from 0.5 to 0.65
- Earthbind cast point improved from 0.5 to 0.3
- Divided We Stand leveling rebalanced from 6/11/16 to 4/11/18
- Removed 30% stat sharing on non-aghanim Divided We Stand

 Mirana
- Leap AoE AS/MS speed bonus is granted at the cast location rather than the destination
- Leap AoE AS bonus increased from 4/8/12/16 to 8/16/24/32

 Morphling
- Morph level 4 shift rate improved from 0.25 to 0.2

 Naga Siren
- Rip Tide AoE reduced from 450 to 350
- Ensnare manacost increased from 75/85/95/105 to 90/100/110/120

 Nature’s Prophet
- Treants’ XP Bounty increased from 20 to 30
- Treants’ Gold Bounty increased from 12-16 to 14-20

 Necrolyte
- Base armor increased by 1

 Night Stalker
- Darkness causes enemy vision to be reduced by 25% (affects heroes, creeps and wards)

 Nyx Assassin
- Spiked Carapace no longer stuns your hero when your summoned units proc it (the summoned units get stunned instead)
- Impale no longer has unit targeting, it is now only a point targeted spell

 Ogre Magi
- Ignite duration increased from 4/5/6/7 to 5/6/7/8
- Ignite is now dodgeable
- Ignite can now multicast to cast at a random enemy unit in 1400 AoE (prioritizes ones that do not already have the debuff)
- Unrefined Fireblast cooldown reduced from 10 to 6

 Omniknight
- Degen Aura AoE increased from 315 to 350
- Degen Aura stickiness increased from 0.5 seconds to 1.0

 Outworld Devourer
- Base damage reduced by 3
- Items no longer trigger Essence Aura

 Phantom Assassin
- Stifling Dagger shares the same crit chance/factor as Coup de Grace
- Stifling Dagger is now dodgeable
- Stifling Dagger damage rescaled from 50/100/150/200 to 60/100/140/180

 Phantom Lancer
- Spirit Lance is now dodgeable

 Pudge
- Can now use Blink Dagger
- If you hook a unit onto an unpathable ledge, the unit gains free pathing for 5 seconds
- Flesh Heap magic resistance reduced from 4/8/12/16% to 6/8/10/12%
- Dismember Scepter strength multiplier increased from 0.75 to 1.0

 Pugna
- Decrepify damage amp on allies reduced from 40% to 25%
- Decrepify damage amp on enemies increased from 40% to 50%
- Nether Ward now requires 3 hits to kill instead of 75/150/225/300 HP (heroes hurt it for 1, others for 0.25)
- Life Drain restores mana if it tries to heal you while you are full hp when targeting heroes

 Queen of Pain
- Shadow Strike manacost rescaled from 80/100/120/140 to 110

 Riki
- Smoke Screen cast range increased from 425 to 550
- Riki is no longer revealed out of Permanent Invisibility when he casts spells or uses items

When he starts his attack from Blink Strike, he will be revealed.

 Rubick
- Telekinesis cooldown increased from 18 to 22
- Rubick can no longer steal the Aghanim upgrade of the enemy if they have Aghanim and he doesn’t
- Added Aghanim’s upgrade: reduces cooldown from 20/18/16 to 5, increases cast range from 1000 to 1400 and makes all stolen spells be considered to have their Aghanim’s upgrade

 Sand King
- Sand Storm dps increased from 20/40/60/80 to 25/50/75/100
- Epicenter attack speed slow is now same as movement speed slow (10%->30%)

 Shadow Demon
- Shadow Poison AoE increased from 180 to 190

 Shadow Shaman
- Mass Serpent Ward count increased from 8 to 10
- Changed Mass Serpent Ward placement structure

 Silencer
- Intelligence Steal is an innate part of the hero rather than an element of Glaives of Wisdom

 Skeleton King
- Base Intelligence increased by 5
- Removed Mortal Strike active
- Vampiric Aura now provides full effectiveness on ranged units
- Reincarnation slow increased from 30% to 50%
- Reincarnation slow AoE increased from 700 to 900

 Skywrath Mage
- Int growth increased from 3.2 to 3.6
- Added Aghanim’s upgrade: reduces Mystic Flare’s cooldown from 60/40/20 to 20/10/0

 Slardar
- Amplify Damage armor reduction increased from 8/14/20 to 10/15/20
- Sprint speed increased from 20/27/33/40% to 20/28/36/44%
- Sprint manacost removed (was 50)

 Slark
- Shadow Dance duration reduced from 5.5 to 4
- Shadow Dance cooldown increased from 25 to 65
- Shadow Dance can no longer be revealed by Truesight

 Sniper
- Take Aim attack range bonus increased from 75/150/225/300 to 80/160/240/320

 Spectre
- You can now continuously use Reality on your illusions
- Reality cast point improved from 0.3 to 0

 Spirit Breaker
- Base attack time nerfed from 1.7 to 1.9
- Greater Bash no longer works while doomed
- Nether Strike now uses 1.2 Cast Time instead of a 1 sec magic immune delay (can be interrupted as a result)

 Sven
- Stormbolt cooldown reduced from 15 to 13
- Stormbolt is now dodgeable

 Tidehunter
- Kraken Shell damage block increased from 7/14/21/28 to 9/18/27/36

 Timbersaw
- Chakram manacost increased from 75/125/175 to 100/150/200

 Tiny
- Craggy Exterior chance increased from 6/12/18/24% to 10/15/20/25%
- Craggy Exterior stun duration increased from 1.2 to 1.2/1.3/1.4/1.5

 Treant Protector
- Leech Seed damage per pulse reduced from 30/45/60/75 to 24/36/48/60
- Leech Seed number of pulses increased from 4 to 6 (duration from 3 to 4.5)
- Living Armor cooldown rebalanced from 15 to 32/26/20/14
- Living Armor manacost increased from 25 to 50
- Nature’s Guise cast point improved from 0.5 to 0.3

 Troll Warlord
- Berserker’s Rage movespeed bonus rebalanced from 20/20/20/30 to 10/20/30/40
- Whirling Axes (Melee) damage reduced from 125/175/225/275 to 75/125/175/225

 Tusk
- Frozen Sigil now requires a constant number of hits (3/3/4/4) instead of 200/220/240/260 HP (heroes hurt it for 1, others for 0.25)

 Undying
- Decay steal duration increased from 25/30/35/40 to 40

 Vengeful Spirit
- Can now use Blink Dagger
- If you Netherswap a unit onto an unpathable ledge, the unit gains free pathing for 5 seconds

 Venomancer
- Poison Nova no longer ignores invis/fogged units
- Venomous Gale no longer ignores invis units
- Venomous Gale damage over time rebalanced from 15/30/45/60 to 0/30/60/90
- Poison Sting duration increased from 6/8/10/12 to 6/9/12/15
- Poison Sting dps no longer dispels healing or disables dagger
- Plague Wards now have Poison Sting for 50% of the damage at the current skilled level (When both Venomancer and a Plague Ward affect a target, only the highest dps is applied)
- Plague Wards XP bounty increased from 12/12/25/25 to 20/25/30/35

 Viper
- Poison Attack cooldown reduced from 4/3/0/0 to 0
- Corrosive Skin no longer works while doomed

 Visage
- Base armor reduced by 1
- Base magic resistance reduced from 25% to 10%

 Warlock
- Fatal Bonds now links the closest units to the initial target, instead of randomly choosing targets in its AoE
- Upheaval cast range increased from 700 to 1200
- Upheaval duration increased from 10 to 12
- Removed Chaotic Offering 100 impact damage
- Chaotic Offering Golem armor increased from 5/7/10 to 6/9/12
- Chaotic Offering manacost increased from 200/250/300 to 200/300/400

 Weaver
- Base attack time nerfed from 1.7 to 1.8

 Windrunner
- Focus Fire remains sticky on the target you cast it on

This means that you can change targets and when you return to the original target, your attack speed bonus will resume.

 Witch Doctor
- Death Ward cast range increased from 400 to 600
- Voodoo Restoration AoE increased from 350 to 500
- Voodoo Restoration manacost over time reduced from 8/14/20/26 to 8/12/16/20 (50% of the heal amount)
- Paralyzing Casks now lasts 5 seconds on illusions (same as creep duration)

ITEMS

 Animal Courier
- Movement speed increased from 300 to 350
- HP increased from 45 to 75

 Arcane Boots
- Movement speed bonus reduced from 60 to 55

 Armlet of Mordiggian
- Unholy Strength STR gain is provided over 0.7 seconds
- Unholy Strength has no toggle on or off cooldown

 Black King Bar
- Recipe cost increased from 1300 to 1375

 Blink Dagger
- Damage disable no longer ignores self damage

This means stuff like Rot will trigger it, but HP loss like Soul Ring will not.

 Bloodstone
- Now gives the +10 damage from its components

 Boots of Travel
- Now prioritizes nearby structures first within 325 AoE from targeting position (when ground targeted)

 Bottle
- Gold cost increased from 600 to 650

 Clarity Potion
- Is no longer shareable (but can still be used on a target ally)

 Dust of Appearance
- Slow increased from 10 to 15%

 Eul’s Scepter of Divinity
- Cyclone cooldown reduced from 30 to 25
- Movement speed bonus increased from 35 to 40

 Eye of Skadi
- Eye of Skadi MS/AS slow increased from 30/20 to 35/35

 Flying Courier
- Cannot be purchased until 3 minutes after creeps spawn

Gem of True Sight
- Gold cost increased from 850 to 900

 Hand of Midas
- Transmute no longer works against Necronomicon units

 Healing Salve
- Gold cost increased from 100 to 115
- Is no longer shareable (but can still be used on a target ally)

 Helm of the Dominator
- Dominate can no longer control Necronomicon units

 Hyperstone
- Gold cost reduced from 2100 to 2000

 Linken’s Sphere
- Linken’s Sphere can now be cast on an allied hero to transfer the buff

When on cooldown it does not work on you. Goes into cooldown when cast and once the buff is used up.
If the cooldown ends and the buff has not been used up, the buff ends and does not trigger another cooldown.
700 cast range.

 Maelstrom
- Chain Lightning AoE increased from 500 to 900

 Mjollnir
- Static Charge radius around attacker increased from 300 to 450
- Static Charge hit count increased from 3 to 5
- Chain Lightning AoE increased from 500 to 900

 Necronomicon
- Summoned units duration increased from 35 to 40

Observer Ward
- Duration increased from 6 to 7 minutes
- Killing Observer Wards now grants a 50 gold bounty

 Phase Boots
- Movement speed bonus reduced from 55 to 50

 Pipe of Insight
- Barrier AoE increased from 500 to 900

 Power Treads
- Movement speed bonus reduced from 55 to 50

 Radiance
- Burn Damage AoE increased from 650 to 700

 Refresher Orb
- Now gives the +10 attack speed from its components

 Rod of Atos
- Cripple cooldown reduced from 16 to 12

 Sange and Yasha
- Movement speed bonus increased from 12 to 16%

 Sentry Ward
- Duration increased from 3 to 4 minutes
- No longer gives permanent vision around it
- Gives ground vision in a 150 area around it for 12 seconds when placed

 Shadow Amulet
- Fade delay reduced from 2.4 to 1.8

 Shadow Blade
- Shadow Walk cooldown increased from 18 to 28

 Smoke Of Deceit
- Smoked units are now always hidden until the buff is removed (rather than being hidden only from minimap and partially from world)

 Tango
- Charges increased from 3 to 4
- Gold cost increased from 90 to 125
- Is no longer shareable
- Tango can be targeted on an allied hero to create a 1 charge non-stacking tango item in their inventory. If the inventory is full, the item will be placed on the ground. This item has a 60s cooldown.

 Tranquil Boots
- Reworked Tranquil Boots

Previous Tranquil Boots
=========================
Active Boots:
+ 75 Movement speed
+ 3 Armor
+ 3 HP Regeneration

Ability: Heal – Restores 250 HP over 20 seconds while out of combat. 60s cooldown. 25 mana cost.

Broken Boots:
+ 25 Movement speed
Restores when the last 10 seconds don’t have 3 instances of damage.

Can be disassembled

 

New Tranquil Boots
=========================
Active Boots:
+ 85 Movement speed
+ 4 Armor
+ 10 HP Regeneration

Broken Boots:
+ 60 Movement speed
+ 4 Armor
Restores when you haven’t attacked or been attacked in the last 13 seconds.

Cannot be disassembled.

 Urn of Shadows
- Soul Release cooldown reduced from 10 to 7

 Vanguard
- Damage Block chance increased from 70 to 80%

 Veil of Discord
- Now uses Null Talisman instead of Robe of the Magi (from +12 int to +6 int, +3 str, +3 agi, +3 dmg)
- Magic weakness duration increased from 20 to 25 seconds

* Broodmother and Slark are temporarily disabled from CM, they will be added back shortly.

Neutral Creep Updates

Minor fix to some of the neutral creeps.

Hill Troll Priest

The Hill Troll Priest’s heal ability now can be autocasted. (Dominate the Troll, send it to the middle lane, tell your solo to play aggressive and watch as the enemy mid hero cries)

Dota2_Visual_TrollPriest

Ogre Frostmage

The legacy keybinding for Ogre Frostmage’s Frost Armour has now been fixed.

Dota2_Neutrals_Ogre

Cosmetic Item Updates

We have a minor update to one of Lion’s existing cosmetic items.

Lion’s Cosmetic Items

Lion’s recently added Stone Infusion demon arm has been updated with a new texture and now has a particle effect.

Comparison Slider

New vs Old

Dota2_Items_Lion02

Updated Armoury Image

stone_hand_large

Old  Armoury Image

stone_hand_large

New Particle Effect

Dota2_Particles_Lion

New League Passes

We have a number of new League Passes in this update, full descriptions will be available when the patch reaches the main client.

Hungarian Premier League

subscriptions_hungaryleague_large

Techlabs Cup Grand Final

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Fragbite Masters

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European Elite League

subscriptions_europeanelite_large

OZone Cup

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SteelSeries Malaysia Cup

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6.79 Updates

With the changes introduced with 6.79 we have had a number of alterations and visual updates t0 Dota 2 to reflect the updates.

Buyback Update

The buyback tooltip has been updated to reflect the changes introduced with 6.79. (The gold icon will flash red until this debuff finishes)

- Buyback prevents gaining unreliable gold (creeps, neutrals, etc) until your normal respawn time finishes

Dota2_Visual_Buyback

XP AoE Update

- XP AoE increased from 1200 to 1300

Dota2_Visual_XP

Neutral Camp Updates

The small and medium camps for both teams have now been swapped around.

- Swapped the medium pullable Neutral Camp with the small camp

New Small Camp Location (aka Pull Camp)

Dota2_Neutrals_Small_Map

Dota2_Neutrals_Small

New Medium Camp Location

Dota2_Neutrals_Medium_Map

Dota2_Neutrals_Medium

Roshan Updates

The spectator timer for Roshan has been updated to reflect the change to his respawning.

- Roshan will respawn at a random time between 8 and 11 minutes after death

Before 8 Minutes

Dota2_Visual_Roshan01

Dota2_Visual_Roshan02

Dota2_RoshanTimer01

After 8 Minutes

Dota2_Visual_Roshan03

Dota2_RoshanTimer02

The Aegis has also been updated and will now trigger a regen if it expires unused. (Same effect as the regen rune)

- When Aegis expires unused, it heals the hero fully over 5 seconds (regen dispels on damage from players or buildings)

Dota2_Visual_Aegis

Armlet of Mordiggian Updates

The Armlet has been reworked and now provides the strength gain over a 0.7 second period.

- Unholy Strength STR gain is provided over 0.7 seconds
- Unholy Strength has no toggle on or off cooldown

Dota2_Armlet

Linken’s Sphere Updates

The Linken Sphere now has an active ability that lets you cast the buff onto an allied hero.

- Linken’s Sphere can now be cast on an allied hero to transfer the buff

Dota2_Visual_Sphere

Tango Updates

With consumables no longer being allowed to share the Tango has been updated to allow you to use it on an allied hero to provide them with a new Shared Tango. (This is technically a brand new item that has been added to the game)

- Tango can be targeted on an allied hero to create a 1 charge non-stacking tango item in their inventory. If the inventory is full, the item will be placed on the ground. This item has a 60s cooldown.

Dota2_Visual_Tango

Axe’s Updates

Axe can now perform a full slam dunk on the entire enemy team if they are within the threshold.

- Culling Blade no longer goes on cooldown if it successfully kills a hero

Dota2_Visual_AxeSlamDunk

Batrider’s Updates

- Flaming Lasso cast range reduced from 175 to 100

New Lasso Range

Dota2_Visual_BatNew

Old Lasso Range

Dota2_Visual_BatOld

Beastmaster’s Updates

- Call of the Wild now has two abilities for summoning each unit independently

beastmaster_call_of_the_wild_boar beastmaster_call_of_the_wild_hawk

Dota2_Visual_BM

Bloodseeker’s Updates

- Thirst no longer grants full hero vision around low HP targets, it only shows their model

Dota2_Visual_BSVision

Broodmother’s Updates

Broodmother has had a number of updates to her Spin Web ability.

- Spin Web AoE increased from 650 to 900
- Spin Web cast range increased from 600 to 1000
- Spin Web cast point nerfed from 0.2 to 0.4
- Spin Web no longer destroys trees

Dota2_Visual_Brood

We also have the addition of Broodmother being able to move completely unobstructed in her webs.

- Broodmother now has completely unobstructed movement when under the web (can walk over cliffs, trees, etc)

Single mother during the day, part time shopkeeper at night

Clockwerk’s Updates

Clockwerk’s cogs will now cause trees to be destroyed if they knock back a hero into one. (To prevent strange interactions with the cog hero position)

- Units knocked back by Power Cogs destroy trees in 100 AoE around where they land

Dota2_Visual_ClockTrees

Juggernaut’s Updates

Juggernaut can now use items during Omnislash.

- Fixed not being able to use items during Omnislash

Dota2_Visual_JuggerOmni

Dota2_JuggaBlink

Nightstalker’s Updates

Nigthstalker has had an update to his Darkness ability which now causes a 25% reduction to the enemy vision.

- Darkness causes enemy vision to be reduced by 25% (affects heroes, creeps and wards)

Hero Vision Reduction

Dota2_Visual_DarknessHero

Creep Vision Reduction

Dota2_Visual_DarknessCreeps

Ward Vision Reduction

Dota2_Visual_DarknessWard

Ogre Magi’s Updates

Ogre Magi’s Ignite can now multicast and fire multiple bottles.

- Ignite can now multicast to cast at a random enemy unit in 1400 AoE (prioritizes ones that do not already have the debuff)

Dota2_Visual_OgreIgnite

Pugna’s Updates

When Pugna reaches full health and uses Life Drain he will start to restore mana instead. (It will also change the colour of his Life Drain’s visual effect)

- Life Drain restores mana if it tries to heal you while you are full hp when targeting heroes

Dota2_Visual_Pugna

Riki’s Updates

Riki can now be a super ninja and cast items whilst invisible (and remain invisible).

- Riki is no longer revealed out of Permanent Invisibility when he casts spells or uses items

Dota2_Visual_RikiDagon

Shadow Shaman’s Updates

Serpent Ward count increase to 10 along with a new layout.

- Mass Serpent Ward count increased from 8 to 10
- Changed Mass Serpent Ward placement structure

Dota2_Visual_SSWards

UI Updates

We have had some minor UI updates in the new 6.79 patch.

Armoury UI

The Armoury images for the taunts has been updated with a new style.

dota_item_taunt_keep_an_ear_out_large

dota_item_taunt_beautiful_snowangel_large

dota_item_taunt_come_and_get_it_large

dota_item_taunt_for_death_and_honor_large

dota_item_taunt_get_burned_large

dota_item_taunt_shake_your_money_maker_large

dota_item_taunt_sharp_blade_large

dota_item_taunt_shredding_the_lute_invisible_large

dota_item_taunt_spider_shuffle_large

dota_item_taunt_the_jig_large

dota_item_taunt_the_magic_ends_here_large

dota_item_taunt_victory_jig_large

Scoreboard UI

The end of game scoreboard will now display links showing the people that queued up together in a party.

Dota2_UI_Scoreboard

Back End Changes

Updated Strings

New tool tip string for the updated buyback window.

    "DOTA_StatTooltip_Buyback_GoldLimit"  "No Unreliable Gold for %s1"
									

A couple new in game HUD error messages (Transmute is for the Midas).

    "dota_hud_error_cannot_dominate"        "Cannot Dominate this unit"
    "dota_hud_error_cannot_transmute"        "Cannot Transmute this unit"
									

New store banner strings for the sets from this patch.

    "StoreBanner_Header_AM_TheClergyAsceticSet"    "Anti-Mage: The Clergy Ascetic Set"
    "StoreBanner_Text_AM_TheClergyAsceticSet"    "Thou art denied all pleasures save those of fashion!"
    "StoreBanner_Header_SHADOWSHAMAN_EkiSet"    "Shadow Shaman: Eki Spiritual Implements Set"
    "StoreBanner_Text_SHADOWSHAMAN_EkiSet"    "Send them to the great gone by!"
    "StoreBanner_Header_BLOODSEEKER_ScarletRavenSet"    "Bloodseeker: Ardor of the Scarlet Raven Set"
    "StoreBanner_Text_BLOODSEEKER_ScarletRavenSet"    "The birdbaths of Xhacatocatl are filled with blood..."
    "StoreBanner_Header_BM_SteelwebSet"    "Broodmother: Steelweb of Pytheos Set"
    "StoreBanner_Text_BM_SteelwebSet"    "Let's see them step on this!"
    "StoreBanner_Header_BM_WebofThornsSet"    "Broodmother: Web of Thorns Set"
    "StoreBanner_Text_BM_WebofThornsSet"    "All the better to guard her brood."
    "StoreBanner_Header_SILENCER_GuardianofSilenceSet"    "HUD: Tremor"
    "StoreBanner_Text_SILENCER_GuardianofSilenceSet"    "Quiet their screams."
    "StoreBanner_Header_RIKI_HighbornReckoningSet"    "Rikimaru: Highborn Reconing Set"
    "StoreBanner_Text_RIKI_HighbornReckoningSet"    "Your enemies will pay dearly."
    "StoreBanner_Header_INVOKER_MnemonusArcanusSet"    "Invoker: Mnemonus Arcanus Set"
    "StoreBanner_Text_INVOKER_MnemonusArcanusSet"    "Solar vestments won by wizardly cunning."
    "StoreBanner_Header_JUGG_GwimyeonWarrior"    "Juggernaut: Arms of the Gwimyeon Warrior Set"
    "StoreBanner_Text_JUGG_GwimyeonWarrior"    "Make them fear your face!"
    "StoreBanner_Header_WARD_CelestialObservatory"    "Ward: Celestial Observatory"
    "StoreBanner_Text_WARD_CelestialObservatory"    "Your eyes on the skies."
    "StoreBanner_Header_WARD_WardingGuise"    "Ward: Warding Guise"
    "StoreBanner_Text_WARD_WardingGuise"    "Let it keep an eye out for you."
									

Unreleased Custom Wards

We have two new additional custom cosmetic wards in this patch, both were winners in the Nexon Workshop competition.

Celestial Observatory

“Your eyes on the skies.”

celestial_observatory_npc_dota_observer_wards_large

SFM Model Viewer Shot

Dota2_Ward_Tower

Warding Guise

“Let it keep an eye out for you.”

warding_guise_npc_dota_observer_wards_large

SFM Model Viewer Shot

Dota2_Ward_FuckingNightmares

Unreleased Cosmetic Item Sets

We also have a number of new cosmetic item sets as well. (A number of these sets are still missing model files)

Anti-Mage’s Items

The Clergy Ascetic Set

dota_item_the_clergy_ascetic_set_large

Contains

adornment_of_the_clergy_ascetic_large

bracers_of_the_clergy_ascetic_large

cloth_of_the_clergy_ascetic_large

guard_of_the_clergy_ascetic_large

hood_of_the_clergy_ascetic_large

reprieve_of_the_clergy_ascetic_large

reprieve_of_the_clergy_ascetic__offhand_large

SFM Model Viewer Shots

The hood model is missing.

Dota2_Items_AM01

Dota2_Items_AM02

Blood Seeker’s Items

Ardor of the Scarlet Raven Set

dota_item_ardor_of_the_scarlet_raven_set_large

Contains

belt_of_scarlet_claws_large

coat_of_the_scarlet_raven_large

hood_of_the_scarlet_raven_large

necklace_of_scarlet_claws_large

scarlet_ravens_gauntlets_large

talon_of_the_scarlet_raven_large

talon_of_the_scarlet_raven__offhand_large

SFM Model Viewer Shots

The weapon models are currently missing.

Dota2_Items_Bloodseeker01

Broodmother’s Items

Web of Thorns Set

dota_item_web_of_thorns_set_large

Contains

thorned_abdomen_of_malice_large

thorned_trochanter_of_despite_large

SFM Model Viewer Shots

Dota2_Items_Brood01

Dota2_Items_Brood02

Second Set

Steelweb of Pytheos Set

dota_item_nephropod_plate_set_large

Contains

nephropid_abdominal_plate_large

nephropid_cuirass_large

nephropid_kalkriese_large

nephropid_ocrea_large

SFM Model Viewer Shots

Dota2_Items_BroodNeph01

Dota2_Items_BroodNeph02

Invoker’s Items

Mnemonus Arcanus Set

dota_item_mnemonus_arcanus_set_large

Contains

arcane_drapings_large

arcane_fist_large

arcane_shield_large

arcane_sight_large

SFM Model Viewer Shots

The bracer’s model is currently missing.

Dota2_Items_Invoker01

Dota2_Items_Invoker02

Dota2_Items_Invoker03

Dota2_Items_Invoker04

Juggernaut’s Items

This is the Juggernaut set that won the Nexon Workshop competition.

Arms of the Gwimyeon Warrior Set

dota_item_kogu_warrior_set_large

Contains

armor_of_kogu_large

bracers_of_kogu_large

leg_gaurds_of_kogu_large

scowl_of_kogu_large

the_discipline_of_kogu_large

SFM Model Viewer Shots

Dota2_Items_Juggernaut01

Dota2_Items_Juggernaut02

Dota2_Items_Juggernaut03

Dota2_Items_Juggernaut04

Riki’s Items

Highborn Reconing Set

dota_item_highborn_reckoning_set_large

Contains

burden_of_the_highborn_large

curse_of_the_highborn_large

tail_of_the_highborn_large

thorns_of_the_highborn_large

wrath_of_the_highborn_large

wrath_of_the_highborn__offhand_large

SFM Model Viewer Shots

Dota2_Items_Riki01

Dota2_Items_Riki02

Shadow Shaman’s Items

Eki Spiritual Implements Set

dota_item_eki_spiritual_implements_set_large

Contains

eki_bukaw_bracers_large

eki_bukaw_wand_large

eki_bukaw_wand__offhand_large

records_of_the_eki_bukaw_large

visage_of_eki_bukaw_large

SFM Model Viewer Shots

Dota2_Items_SS01

Dota2_Items_SS02

Dota2_Items_SS03

The set also features a custom Serpent Ward.

Dota2_Items_SSUlt

Silencer’s Items

dota_item_guardian_of_silence_set_large

Contains

blade_of_the_silent_guardian_large

bracers_of_the_silent_guardian_large

helm_of_the_silent_guardian_large

pauldron_of_the_silent_guardian_large

shield_of_the_silent_guardian_large

shift_of_the_silent_guardian_large

SFM Model Viewer Shots

Dota2_Items_Silencer01

Dota2_Items_Silencer02

Dota2_Items_Silencer03

Dota2_Items_Silencer04

Dota2_Items_Silencer05

Item Drop List Updates

We have another batch of updates to the in game item drop lists.

Common Items Drop List

- “Dark Ruin Mantle”

- “Gauntlets of the Crypt Guardian”

+ “Hare Hunt Shoulders”

+ “Hare Hunt Sleeves”

- “Pauldrons of the Crypt Guardian”

- “Royal Cape of the Great Grey”

- “Sigil Belt of the Great Grey”

- “Spellbinder’s Forgotten Greatstaff”

- “The Twisted Arc”

- “Tribal Stone Vambrace”

Uncommon Items Drop List

- “Armor of the Twisted Arc”

- “Battle Claws of the Great Grey”

- “Bow of the Crypt Guardian”

- “Bracers of the Twisted Arc”

- “Comb of the Great Grey”

- “Dark Ruin Gaze”

- “Dark Ruin Helm”

- “Demon Quiver of the Crypt Guardian”

- “Girdle of the Nimble Edge”

+ “Hare Hunt Cape”

+ “Hare Hunt Rifle”

- “Helm of the Nimble Edge”

- “Housemark of the Great Grey”

- “Leaf of the Nimble Edge”

- “Spellbinder’s Catalytic Mantle”

- “Tribal Stone Edge”

- “Tribal Stone Horns”

Mythical Items Drop List

- “Hellstrider”

Rare Items Drop List

- “Belt of the Twisted Arc”

- “Cloak of the Nimble Edge”

- “Dark Ruin Crusher”

+ “Hare Hunt Hat”

- “Helm of the Twisted Arc”

- “Horns of the Crypt Guardian”

- “Pauldron of the Nimble Edge”

- “Spellbinder’s Mask of Shaping”

- “Spellbinder’s Tattered Cloak”

- “Tribal Stone Pauldron”

Other Changes

Some minor particle updates with the addition of a new courier trail.

Stone Rift Courier Trail Particle Effect

The Stone Rift courier trail is very similar to the Crystal Rift effect that came out earlier in the year however the new effect is specifically in a separate file and can altered to any colour.

Dota2_Particles_StoneRift01

Dota2_Particles_StoneRift02

Dota2_Particles_StoneRift03

Sound Effect Updates

We have some new and updated sound effects in this patch as well.

Item Sound Effects

The sound effect for the Mask of Madness has been updated.

mask_of_madness.wav (warning very loud):

item_mjoll_loop.wav:

 

UI Sound Effects

We now have a new sound effect for the match ready notification.

match_ready.mp3:

match_ready_no_focus.wav (for when you’re alt tabbed):

 

Beastmaster’s Sound Effects

With Beastmaster’s Call of the Wild ability being broken down into two new abilities we have had some updates to his sound effects to reflect this change.

call_of_the_wild_boar.wav:

call_of_the_wild_hawk.wav:

 

Disruptor’s Sound Effects

Disruptor’s Static Storm has now been broken into two sound files.

static_storm.mp3:

static_storm_end.wav:

 

Elder Titan’s Sound Effects

Elder Titan’s Spirit now has a looping sound effect that plays whilst the spirit is active in the world.

spirit_loop.wav:

 

Spirit Breaker’s Sound Effects

Spirit Breaker’s Nether Strike casting sound effect has also been updated.

nether_strike_in.wav:

Predictions For The Next Hero

Dressing up as a Ninja Turtle for Halloween is pretty cool

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  • demonewkz

    is this patch created by icefrog?

    • Apologised

      Can’t be, it nerfs Treant.

    • spEEd fEEds

      somehow, Icefrog is part of the changes made.

    • Gussygoose

      yeah, icefrog updated original Dota, then Dota 2 follows.

      • kalle von stengök

        Except this time Dota 2 is updated first.

  • Sir NoesBee

    Cyborgmatt used to bring us information. Now he just hides things for Valve. No reason to check this anymore if he is just going to act as an ingame store ad.

    Sorry, you have lost all your street cred.

    • Crisgon

      completely agreed

    • Clover

      what?

      • Sir NoesBee

        Cyborgmatt used to pull hidden data from the Dota2 patches. Now he works with Valve and does not reveal most of the actual information to us. He hides it “for our benefit”.

        There is no point for him to just retell us the patch notes and show us in game items. Hopefully someone else takes his place.

        • Bleako

          Why don’t you do it? Get GCFscape and have fun going through the data files.

        • Cymen

          Anyone can look at those files. Besides, VALVe never put anything in our version of the game that we weren’t SUPPOSED to find. Cyborgmatt is showing us everything he can. VALVe is just not putting anything in the files right now. Besides, there are people who did not actually see what the patch looks like in action. Lots of people do not have Dota 2 Test installed.

          • Gussygoose

            I like cyborgmatt, he’s very thorough on his content analysis. hopefully, if anyone can just shut up and respect what he have for us.

          • lol

            yayaa, very through.. all he do nowaday is just copy paste thing from dota.dev

        • Noisyboy

          Take his place then. Let’s see how well you can sift through the patches. You’re not paying him so don’t feel so entitled. If you see no point in this, LEAVE. Nobody’s stopping you.

          Doesn’t matter if Cyborgmatt works with Valve or not. But let’s say he does and Valve is paying him, then, he is just doing his job then. Got it?

        • John Doe

          What exactly is he hiding? Name just one thing, that was last patches and wasn’t highlighted by Matt?

      • Mack

        I think there was some halloween/diretide stuff in the patch, people saw it on cyborg’s stream, but he quickly hid it. Well, I can’t blame the guy, Valve could be preparing something big and he doesn’t want to spoil the surprise.

        • Cyborgmatt

          What stream? I didn’t even stream this blog post.

          • tej

            you were drunk during the stream, if you dont believe check your twitch stream :)

          • a guy…

            Bruno’s Stream. Like diretide roshan and stuff like that.

        • Cancel

          You are talking about that spider- pig?
          The broodmother riding a pig?

    • Cyborgmatt

      That will be $4.99 for leaving a comment on my blog please.

      • HUE HUE HUE

        LOL

      • God save the Queen

        Don’t you prefer pounds?

        • Heyo

          He has plenty of those.

          • MickJ

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      • Yuuki

        Do you accept hats?

      • Keepo

        Kappa Potato for 4.99, that’s expensive.

      • addiction

        still trusting you.. but i just realize you are just like volvo, you just interest in money.

        • Gussygoose

          Undeniably, money is the best survivability option. You need it to stop starving for hunger, you need it to suspend your life. Your mother used it, your father used it, your kids, your gay-friend, and you also use it.

          • Right.

            i BET VALVE IS DYING OF HUNGER ! Thats probably why they are planning on releasing steam for tv, a new controller and a new game console.

        • salmanshah

          Who doesn’t want money?

      • Mike

        Don’t worry Cyborgmatt! People would complain even if you gave them all the heroes and customs maps AND leagues. Just keep staying classy.

      • Love ‘n hate

        Love you but i hate the camp swap and the lack of new heroes

      • SzotyMAG

        #REKT

    • Sir NoesBeeshit

      Don’t visit if you don’t like the content. No one’s forcing you. Dipshit.

      • Sir NoesBee

        I used to enjoy it.

        You are right. No one should have opinions on anything. From now on I’ll just be apathetic about everything. Expressing opinions is stupid. Why would I have done that?

        • Bleako

          You have been fined $7.49 for using sarcasm and rhetorical questions without permission on Cyborgmatt’s blog.

          Payments can be done via internet by sending your information at “[email protected]”. Alternatively, leave a check under a large tree and honk 3 times.

        • Ralm Eldross

          You stating opinion: “Hey guys hear me out! CyborgMatt sucks now!”

          People around: “Why don’t you do better or just don’t read then? We don’t need to see your self-entitlement here.”

          You: “I’m just stating opinionz! Opinions are illegal now? Mah freedomz…”

          The problem is people didn’t ask for your opinion.

          • myssy

            The problem is people didn’t ask for your opinion.
            same straight back to you

          • wut

            No one asked for his opinion, so why don’t you show a better one or just don’t read his opinion? It’s the same thing.

          • Eldross Retardos

            most retarded conclusion eva! When you have smth to say you wait for some random users to ask you first no? :))

        • MickJ

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          • Gussygoose

            I know it was supposed to be a content discussion, not some off-topics argument.

      • ‘Ploutonas Pankratios

        f u

      • B|Stuna

        I like complaining and trollbaiting, it’s a lot of fun… Feed me more pls

    • Honk

      Do you have evidence of something he’s supposedly hidden?

      • Sir NoesBee

        He accidentally showed the Diretide info in his stream.

        • Cyborgmatt

          What stream? I haven’t streamed in over a week.

          • Sir

            Wow you exist :D

          • John Doe

            http://www.twitch.tv/cyborgmatt/b/471451502

            5 hours ago, stream that never existed. Dude, at least state openly, why have you decided not to disclose all patch content. I don’t think you did something malicious, but people will speculate in a bad way for you. Why not to just be honest?

          • Purge

            You realize that he stated this 9 hours ago, and if the stream was 6 hours ago, that he wasn’t lying right?

          • John Doe

            Uh… ok. Stream shows how blogpost was made, and that means livestream took place before blogpost was done. The oldest comment to this blogpost on disqus is 11 hours ago, so stream of 3+ hours long should have been started at least 14 hours ago. Matt’s reply was 10 hours ago, after he did streaming. So the date shown on twitch (7 hours ago as I’m writing this) is the date when recording was published.

            Am I wrong with something?

          • Bleako

            I personally checked the data in the test patch, there is nothing new in the test client patch that is related to Halloween content that Cyborgmatt hasn’t shown us. There isn’t any new data on unreleased heroes either.

            The cosmetics content added in the second part of the blog post seem to have been added AFTER he originally completed his blog post, in one of yesterday’s multiple patches.

            Honestly, if you wanna patronize someone at least check your facts first.

          • Ex`14

            he did a live stream after this was released and it is stated clearly that its a live stream after some of the content was posted.

          • Ackman

            Wait, are you retarded?

            He posted 15 hours ago stating he hadn’t streamed in a week. Then, 7 hours later you post saying 5 hours ago he had streamed.

            Ok.

          • Cyborgmatt

            That was a stream for an update I did to the blog after the comment was made.

            http://twitter.com/Cyborgmatt/status/391409514911903744

          • 2l33t4u

            your lying i never hit you

    • Joke Triple

      Why would you want him to reveal secret things about the update. It would completely ruin the surprise of whatever holiday thing they have planned. Like when those people leaked the mann vs machine information for TF2 like months before it came out.

      • Wonka

        nigga, you must be new here.

    • CykaBalalaika

      Because he is the son of a Gaben

    • MickJ

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      • Gussygoose

        MickJ strikes again! with the dead face..

        • kvzpower

          ded feis 4 ded gaem

    • Krozz

      guys do you remember when post were like this?

      guys do you remember when post were like this?http://www.cyborgmatt.com/2012

    • Krozz

      guys do you remember when post were like this?

      http://www.cyborgmatt.com/2012/10/dota-2-17th-october/

      • B|Stuna

        Yeah… now it’s just a hat analysis.

    • ‘Ploutonas Pankratios

      the streets will wait for him when he will be on his way for the volvo factory or when he will be returning home from volvo.

    • Rasputia

      I bet he knows about Half-Life 3! D:

    • sexy dick

      this <3

  • sheep in disguise

    xin confirmed for fire turtle

    • Joke Triple

      that’s the unreleased juggernaut set.

  • JesusLovesDiretide

    YEAH DIRETIDE INC!

  • Pedro Trilles

    Cyborgmatt, do you think we’ll have a Diretide again this year?
    I mean, isn’t it logic for a “seasonal event” (as VALVe described when they did the game mode) to come back when it’s season comes also? And for them to do a game that was so successful and to totally forget about it?

    • Cyborgmatt

      It would be pretty spooky if we didn’t.

      Haunted by a ded gaem

      • :O

        don’t look behind you right now

        Keepo

        • Gussygoose

          Kappa?

    • Pedro is my Farmer

      ugh. in case you’re brain dead, Valve can just use the materials and particles they’ve used last year for Diretide SINCE those materials were not removed from the game even when it ended last year.
      never go full retard.

  • Dick

    Where is halloween thing content?

    • megafilipe

      hidden, this isnt a content analisis anymore, hopefully someone will take his place like the other dude said

      • elv

        how you so sure, there is halloween content? honestly it’s only 22mb patch.
        you know valve can decided, to release all content, at one time

  • iShapeshift

    The only thing that I like from this patch is seeing who’s in party and who isn’t.

    ded gaem btw

  • Kappaboy

    Matt, if i remember correctly in wc3dota they had this problem that heroes cant move faster than max movespeed for some reason, will the Bloodseeker thing be then impossible to create in wc3dota? And is tat why patch came to Dota 2 first this time?

    • oiac320

      I thought it was strange that I couldn’t find any info about 6.79 on getdota. That might be one reason for them not to deploy there. The other might be the map limit size. I think they were almos reaching on last version

    • TheOne

      There are ways: http://www.thehelper.net/threads/movespeedx.119384/
      but it may be buggy with the max speed he can get in wc3 dota

    • B|Stuna

      WC3 DotA won’t be updated anymore.

  • cyborgmatt pls give hero

    Cyborgmatt, can you explain to me this Armlet STR gain mechanic? I dont understand it. And no, I dont have Dota 2 test installed.

    • Cyborgmatt

      I’ll get a GIF of it up.

      • Darklycan52

        blessed cyborgod giff us heroes

      • Cyborgmatt is IceFrog aka Gabe

        thanks!

        • ‘Ploutonas Pankratios

          funny name!!

    • Byakkou

      The hp bonus is no longer instant. So, no more armlet taggle

  • Talibansitox

    ………………………………..__…………………………………………
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    ……………../…/…/…/..,-,..*~,.`*~*…………….*………………..
    …………….|…/…/…/.*`…………………………)….)¯`~,………………
    …………….|./…/…./…….)……,.)`*~-,…………/….|..)…`~-,………….
    ……………/./…/…,*`-,…..`-,…*`….,—………./…../..|………¯“`*~-,,,,
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    ………………….f`-,………`-,/…*-,___,,-~*….,-*……|…`-,………………

    Why volvo WHYY!! U Ruined my life , well let’s go back to the university

    • MickJ

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      • Gussygoose

        Strikes again!!

  • Faggot Valve

    Days since Abaddon: 98

    • Bleako

      Ded knight for ded gaem

      • MickJ

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    • Manon DeFlorette

      Well, they better reveal at least 4-5 new heroes after this, and several more afterwards.

      • ItWasAllFineOnce

        They won’t. In fact, they won’t stop until Dota2 is like TF2. Swollen and disgusting, overfilled with cosmetic shit. Releasing crates aka treasure chests will be the only thing that matters. When Dota2 was at it’s beginning new heroes were released every WEEK. Sometimes there were TWO heroes in one update. 4 months, god damnit. No new textures, no new files, no hints. Meaning no work is done.

        • Unbiased Opinion

          would you prefer in order to play you must pay money for the game say 50-60. or you must pay to get heroes and to earn them normally you must spend such a long time playing it becomes pointless? they use cosmetic items for a reason its to keep it free, after all valve is a business not a charity.

          • ItWasAllFineOnce

            In fact I would. I would like to save some money and pay for the pure game. Sales they got on portal2, both left4deads allow them to be sure of their own success. The only bone in their throat is free alternatives. Yes, I’m looking at LoL.

          • w/ebigdeal

            Say what you will about LoL but they come out with new champions (heroes) more frequently, even though they make more money on skins, since you can buy champions with their point system (Influence Points). They still release new champions because they realize that new champions means they can release more skins, which people will buy. If valve was smart they would realize the more heroes they put in the game, the more different hats they can sell that someone might buy.

          • u.u

            you dont seen to understand that noone wants new heroes, we want the OLD heroes that are still not ported from dota1

          • w/ebigdeal

            Since many of the heroes from DoTA 1 get ported over with changes, I think it could be fair to call those “new” heroes. I would like to see Pit Lord in the game myself.

          • IGull

            *Facepalm*

          • sadlybut

            they got gigantic profit compared to expenses, you’re delusional

          • VALVE_STAAAAAPH!

            I don’t get it you people speak as if they were doing us a favor. they are doing this for a profit, is not like they said, oh why don’t we make a game to give away to people just because people are cool. No! They are making profit from it and therefore as the consumer we must demand things they are not giving us.

            No more hats, more heros, people are tired of hats give them hero and then the’ll start buying hats again ( or a new map will be nice, original dota had more than one map).

            A good patch will be 6 NEW HEROS IN ONE PATCH, THEN people will be satisfied Worried about bugs? Leave them for later as long as we get more new content we can deal with the bugs

          • Яков Штеффен

            You are not obliged to buy every single item from store, yknow? Pshhh: you even can play this game for free and not spend any money at all! Funny, huh?

          • Burning Blood

            you know i actually agree with you. just not having 6 heroes in one patch, that’d be too much. i just want my techies back, and my pheonix, and my winter wyvern, and my ember spirit. god i miss them. but they do need to deal with major bugs before just releasing it to us, so maybe if in 4 months they can actually make techies and pheonix and release them to us with minor bugs even if they are overpowered as fuck it, doesnt matter. theyre giving us what we want. deal with the bugs then make new models for them after theyre released so you can put cosmetics on them, creating even MORE money for some of peoples most favorite explosive man in dota!

          • B|Stuna

            I would rather pay $100 a month than see this bullshit.

          • IGull

            Stop looking at it then.

          • B|Stuna

            Nah, gotta whine and complain, I am compelled.

    • Mr. Sarcasm

      Please no new heroes, I can’t take the pressure of learning a new hero every fourth month. I need at least 9 months to learn how a hero works.

      • huehuehue

        ur name, i nvr heard of that name

  • mostafa

    Where is the Hidden boss for x.x9 version

  • Voker

    I don’t think BS not being able to see arround low hp heros was listed in the changes, it’s a HUGE nerf imo. When you know he’s coming for you is extremely easy to set up a trap. I don’t think his speed buff was such a big deal but with this change is insignificant.

    • SkrillSkram
    • R.W.

      Yes, because being able to run to you from his spawn in roughly 3 seconds, nah, no big deal.

      • Voker

        Who cares, the hero is still awful.

        • McFail

          9 second silence , just awful awful, ult works on blinkers and goes through BKB, awful horrible

          • Voker

            Silence that gives you dd, and the most useless ulti in the game. Just tp and you’ll be fine. Crappy hero

  • Rustafa

    Is it me or the paper Jack-o’-lantern in the Prediction gif is a hint?

  • Person

    Any info on the diretide? or any event?

  • R[A]T

    The trolling continues

    • Gussygoose

      “Troll is the spice of life.” -they said

  • Dark Dragon D29

    hi im a huge player of dota i have put many hours in to dota and so on. i do like most of this update and i know what people says try it before crying over it but these that i have stated is just over the top theres no point and it doesn’t take much to know that these are just wrong in every way,cause this will just break the game and mess up everything about the game. i understand that it helps out new players but its making it really unfair they have practice for this and other player will just get really angry and players playing against these broken set of heroes/items will refuse to play and then it will just fall apart and if people want to get at me for this by going if you dont like play something eles and so on shut up cause i’m doing this for the fairness of the game and also for player that say its for the competitive side of the game its wrong because with he buffs the already op heroes they will be picked more for easy wins and that game breaking to me and im sure most players will agree with me

    riki is bull shit he need back stab nerfed nothing eles really not buffed

    viper cool down should be left as it is

    nxy assassin spiked car is the only helpful thing you cant take off that stun
    shadow sharmen ward is fine as it is

    meepo really doesn’t need the change but will to try it

    BM that bull you cant put the web that size your wards are no point to it and salt will cost to much BM is to over powered

    you cant decrease the range on sentry wards there small as it is

    bottle should be put you cause its a main item for most starting heroes its a little unfair

    give pudge a blink dagger is over the FUCKING top there is a huge reason you cant give him one he become unstoppable

    you can not take away the true sight to slark he is already over powered if yous take that away there no stopping him in that

    sniper ranged is already to high you shouldn’t put it up more he cant be hit by towers at full range and he can push to win games like that if you put it up towers wont even matter and most heroes wont be able to reach him but for dieing so that really unfair to some players

    • Jaffa

      I have little reason to believe you are a huge player of Dota if you are complaining about Sniper

    • Imoulse

      These changes are aimed at competitive dota not pubs :P

      • addiction

        so your saying this game is not for fun anymore? only serious games? what a good player.. go compete around the world dude..

        • R.W.

          It is more that changes like this seem targeted there, look at the heroes chosen. They are choosing heroes that aren’t picked as much in the competitive scene to try and bring them in there. At least that is how I see it.

    • Ricwulf

      This is a great thing about Dota, it isn’t a stagnant game, it is constantly updating and changing and this just means that you are going to have to adjust your game.
      As for all your points:

      -Riki is probably one of the most squishy heroes there is. Don’t feed him and he is very easily countered.

      -Viper cooldown, whilst I don’t think it is needed, it is still expensive on the mana, and in the early game is there going to be many people who can attack fast enough? if anything this is good to you cause they won’t be putting out as much damage and not put points into it to remove that cooldown.

      -Nyx. It isn’t a total removal. EG if Phantom Lancer attacks with one of his already existing Phantoms, the phantom is stunned, not him. That is fair really.

      - Shadow Shaman, wards are fine changed. Either way they aren’t lesser.

      -Meepo, He got balanced and made a bit easier. Such a horror on one of the hardest micromanagement heroes in the game.

      -BroodMother has the lowest win rate of all Dota 2 heroes. Go check on Dotabuff if you don’t believe me. She needed this buff. Whilst the web size I think is a little big, it makes her an actual carry now, someone to actually go “Hey, she could be in this web, oh crap” and run away.

      -Don’t really understand what you said about the bottle. An extra 22 gold on its price though is no biggie. It is now the same as it was, your starting gold.

      - Pudge with a Blink Dagger…. they put in that moving through impassable terrain for a reason.

      - Yeah, they took away True Sight being used against Slark, but, they did increase the cooldown of it and reduce the duration, something that really balances it out.

      - Snipers range is what sniper is about. But same thing goes with him as Riki, he isn’t as squishy, but he is definitely below average in the HP department.

  • Dude123

    Thx Matt !

  • Daniel grave

    Why does valve hate Drow so much. Another nerf to her ultimate. She already gets it turned off 9 out of 10 times. I hope they rework the ultimate completely.

  • Daniel grave

    Why does valve hate Drow so much? This is her 3rd or 4th ult nerf. Maybe they should start on a complete rework instead.

    • Sean

      Drow was buffed mainly in this patch.

  • fail update 6.79

    really, i dont like this update :(
    rip tango!

  • Lester007

    prediction to new hero? Kickazz? lmao

  • darkmore66

    And what are those next small updates? Around 3 of them whitch gathered about 150MB?

    • salmanshah

      some client bug and game performance improvements like loading time, etc.

      • darkmore66

        oh, thx

  • AntoxaGray

    The most interesting hero changes are Broodmother and Blood Seeker.

    I’m ok with tango and salve price change, because you also get more gold per second.

  • addiction

    THIS AINT DOTA ANYMORE!!! ive been playing dota for 6 whole years.
    and this is an upset! F.u. valve for making it worse! why did icefrog team up with you?? damn!

    • Redthirst

      Its actually Icefrog who makes all these changes. Valve only does programming thing, and Icefrog is the one who is doing the game-changing desicions.

    • ‘Ploutonas Pankratios

      actually its better than dota 1, volvo are just faking sleepers who cant transfer the faking dota1 heroes all this time.

  • Ex`14

    Asian influenced Cosmetic are the best kind !!!

  • adadadada

    Love them Jugger , Rhasta and Silencer items

    • Gussygoose

      Rhasta and Jug is one of my best performance heroes.

  • DubEET

    Valve logic: shit on every built-in stone concept that you knew, introduce exactly the opposite of what the community demands and top it with hats.

    • DubEET

      dem valve drones still lurking around, haha.can’t believe how can one be so pro valve.

      fucking idiots.

    • L3ros

      Who built it in stone? Icefrog? Because you know, that’s who is still working on this game and who makes these balance patches. The game still is a WIP.

      It’s great that he still doesn’t give a fuck about what YOU demand.

  • Guta Percha

    Dat korean Jug set. 10/10 would buy.

    • Gussygoose

      same here..

  • Rookie2171

    Surprise Muthafucka!

    • no

      no

  • Rookie2171

    Icefrog: Surprise muthafucka!

    • FLShift

      no

  • Chef Jan

    Please Fix HUSKAR if you want this game to be more balance he is so OP even Lina’s Ulti will only take his life like its a normal attack

    • Gussygoose

      USE. YOUR. PHYSICAL. DAMAGE. CARRY. HEROES.

  • Eli

    It will be a dead game soon. Well below 50K in mid year 2016 (my prediction) When you came from original to start copying your rival game’s mechanics. E.g. we all know Darius from League of Legends mimics our Axe, but see this new Axe’s ultimate, now copies Darius’. I play both games, and i just figured that Dota2, is dreading inside, when all the heroes released, dota will be just a memory. WHY PPL IN CREATIVE INDUSTRY CANT JUST BE ORIGINAL. DESPERATE MAKING MONEY IT IS. LEL. Still vivid in my mind when i watched one of that valve guy that claimed the content and community come first not prioritize money. HA.

    • Eli

      Edit : 50K players.

    • AXE

      LOL fanboy detected

    • Vellor

      i both agree and disagree, the axe buff is something that we have been wating for for a long time and we all know that axe from dota1 came waaay before darius, so who copies who? (i play both games aswell)

      now to the playerbase, i dont like the way valve is taking dota, i feel like they are slacking when it comes to releasing heros, i mean its only a model that is needed and you are taking fucking 3 months? i guess we need to wait 5 months before the next hero.. valve is doing the samething as they did with TF2, Hats.. hats fucking everywere its stupid as fuck.. dont take me wrong i like new sets as much as the other but jesus christ please release a fucking hero and not just more sets thats hard to differentiate in-game form the non-set. if valve dont step up their game then this game will lose alot of players.

      • Wolf

        “Releasing a hero is only making a model”
        lmao

        • Vellor

          Thats not what i meant, what i meant was that the abilities is already made in dota 1, they have everything already done for em, they only need to release the model…

          • Eli

            Lazy company/employees go to Hawaii, annual holiday. Where do i sign up Valve? Create character story a week, a week for concept, modelling, rigging, animate, texturing, and particles 2 weeks (pipeline). There you have it a month for each. They delay them cause they are ran out of heroes. If you bought the license mista, you can create your own hero. Don’t wait for icefrog. You have money right? And btw everytime they make changes to tweak some models, colors, potrait, i always laugh. Cause always getting worse. [ Indicisive Wisp's color, Enchantress' face, ES, Brewmaster, Beastmaster, Puck, etc] CK is the ugliest one.Abaddon comes 2nd and Storm 3rd. SF is just okay. and you know why LC havent in game yet? cause the concept copies Aatrox from League of Legends, who came 4-5 months ago. Dont believe me? go do your own research. From horse riding, to flags hanging. Both dueling based character. HA.

          • L3ros

            Got to love kids view of the world.

            You are going to make it big someday, haha.

          • Wolf

            ok, with that lol fact you just reveal your true colors
            remember kids:
            DOTA 2 IS BASED ON DOTA
            LOL IS COPYNG IN DOTA(they just rename the heroes to whatever they want to)
            Tresdin existed before Aatrox
            you should also do your own research :)

          • Eli

            LOL you fool, maybe you just can’t digest what i’ve said. Hey idiot i’ve said both of the character concepts look similiar. Doesn’t matter LC came first and do you see any horse riding in Valve’s version concept of LC. That’s why i told ppl to do some research..I know all the details about Defense of the Ancient so don’t tell me who came first. if you still don’t understand, you may reply with more irrelevant and unthoughtful stuff mkay?

            Little advice: learn the words and definitions of Plagiarism, Inspired, Based, Influenced, and your lovely word for use ‘Copy’.

            Yeah and i play lot of MOBAs, both play and analyze things not like you narrow minded emo dota kid came from the hood. And btw don’t embarass yourself, you may have problem with comparing things. “rename the heroes to whatever they want to”. Plus FYI kid, the real kid, I’m 22 yo and currently majoring in Visual Comm. Design, have a good day.

          • Wolf

            It seems i rustled someones jimmies.

          • Wolf

            No.
            They have to code it themselves(they cant just copypaste it)
            Then they have to adapt it to source
            THEN they have to check it interacts correctly with all other skills/items/mechanics
            debugging, tweaking, etc
            i think theyre spending way too much time on cosmetics, but adding something new its not a easy as “making a model then copying wc3 skills”

    • ‘Ploutonas Pankratios

      everyone will LOVE DOTA2 EVEN MORE when he learns that in PS4 he will HAVE TO PAY to play online with others.

  • stalq3r

    Again no QOP set, sad….

    • Gussygoose

      tons of qop set already spamming the shop. I think it’s time to release some tinker and zeus cosmetics.

  • Ricky

    Prediction for next hero=NO HERO

  • For The Next Hero

    Prediction for next hero= EMBER SPIRIT

  • Doomroar

    Meepo is so OP, glad that he got Nerfed (sarcams!)

  • mclovin

    so many QQ’ers about no heros in a while if u want a unbalanced hero every 2 days play LoL

    • ‘Ploutonas Pankratios

      f u

  • TERROR BLADE

    Prediction for the next hero = PAIN TO YOUR BALLS

  • egyg

    Valve really should fix this fucking game already, russians are running wild and ruining game experience from others and it’s really game breaking. How fucking hard is it to ban all russian faggots?

    • ‘Ploutonas Pankratios

      i agree 100%

  • Krozz

    guys do you remember when post were like this? http://www.cyborgmatt.com/2012/10/dota-2-17th-october/

  • Krozz
  • pyroice21

    Did anyone notice that new timer? Dude, it’s awesome, i’m just gonna watch from now on. xD

  • sasha grey

    Haha going through those comments are going worse and worse. All those dickheads trying to be smartasses, the day Matt decides to quit this shit they’ll cry like babies cause no one would do that. Guy is sick he does his analysis, he is out of town same thing. i think he skipped only like twice for the past 11 months. Be grateful you are getting that and not some stupid changelog on joindota. Great Job Matt ! Keep bringing us the patches and yes if he wants to hide things to make surprises this is his right, anybody not fine with this just go and analyse the patch yourselves. nuff said ! Bunch of retards

  • YRW

    WE HATE VALVE. WE LOVE YOU.
    SO PLS DONT BE A VALVE SELL OUT.

  • ded gaem

    Work done by icefrog and the hatmakers. VOLVO still fisting themselves and engaging in gay orgies at thier HQ.
    ded gaem

  • Olpus Bonzo

    I’m feeling embarassed for all these ungrateful people insulting Cyborgmatt for the free work he does for the community. I apologize on their behalf.

    • adadadada

      WE ARE NOT BLAMING CYBORGMATT

      WE ARE BLAMING VOLVO

      • Olpus Bonzo

        I do not think that stealing the phone number of Cyborgmatt is constructive criticism to Valve.

  • A PISSED OFF GUY

    VOLVO WTF IS THIS SWAPPING CAMPS THIS MEANS PULLING WON’T MEAN SHIT OR DOTA IS TURNING INTO LOL WHAT NEXT REMOVE DENYING ?

  • pirat

    isnt April 1. or it is!?

  • Wiweythebrave

    That Jugg set is soooo cooool

  • Александр Герман

    and when will it be released?

  • Spooky ghost

    Why cant Matt show us the hidden goodies that Valve must be doing by now for the Halloween like last year? Like, maybe they are doing a updated version of the map for holdout, or even an updated halloween map?

  • Valve suxhard

    WT… OMG! Stop “HoNing” the game, valve D: You gotta be kidding me. The whole game has changed D: WHATADOING??? STAHP! STAHP PLZ

  • shufly16

    guess valve went out the window with color scheme rule they had?

  • Duke Kingman – Lord of Gods

    “Culling Blade no longer trigger CD”

    Next patch: Axe renamed to Darius, game title renamed to LoL 2

    • Eli

      To the guy responsed to my comment yesterday, read it again. This guy gets it and you didn’t. From Darius copies Axe, to Axe copies Darius. I’ll be humiliated if im the one made that ultimate change. One humiliation towards someone who works in creative industry is plagiarism.

  • Igor R

    Is that a new Juggernaut set in the GIF? Looks awesome – gold and black

  • Yohan Kurnia

    Call of the Wild boar sounded like meepo in dota 1

  • SzotyMAG

    gayest silencer set ever

  • taku

    Can’t find here info about anti-pinging-spam. – So.. Now only 3 pings availible in ~30-60 sec. if u spam it. Nice

  • RAGE!

    Lots of angry nerds………
    Thanks for the info Matt, keep it up.

  • pathum

    awww Slark :( …. i will miss his 25 CD ulti :(

  • abdelkader

    We’re Monday 21st…where the patch at ??

  • elv

    for all comment dota2 is dead game, how a game with annual tournament every year, with reward over $1milion, and keep rising each year. can dead?

    as long big money involved in tournament, there will always people playing for money.

  • ‘Ploutonas Pankratios

    Cyborgmatt (a.k.a. Gabens Son) is a Valve employee, he had a “Valve Staff” name tag at TI3.
    http://www.youtube.com/watch?v=fRKy3P9kaNg

    Because the Dota 2 guys want to release a load of worthwhile content in infrequent mega-patches now, that affects what Cyborgmatt shows us. The team doesn’t allow (as much of) the WIP content to be piecemealed in patches before release anymore, so Cyborgmatt can only just give a visual representation of the patch/shitty sets that do get added in the patch. People hate that Cyborgmatt “Refuses” to show WIP content anymore.

    Anyway Cyborgmat is a contract employee of Valve. This was confirmed by many of the workshop artists who worked together with Cyborgmatt in order to set up the autograph stations ans work. He created the software and worked with all creators to get a set number of items from each of them. He also managed stations.

  • Icarus the Phoenix

    FUCK YOU VALVE GOOD JOB ICEFROG!!

  • Snedy

    WTF .. NERF SLARK .. In ultimate cannot be seen by truesight :|

  • Aria

    There’s no bug fix in the recent patches. Yet there are a lot of them in dota dev threads :) and there are bugs with LAN function to that I hoped it will be fixed in this update (like the “bad challenge” error and other errors in joining via LAN connections). Are they not mentioned in this patch notes or they’re not taken care of at all ?

  • Li

    ZOMG.. that silencer… sooo *faaabulousss*

  • !!SCIENCE!!

    Hey Matt!

    Can you do some !!SCIENCE!! with slaarks new ult. Does BH track / Slaardar ult still reveal him? Technically those aren’t ‘true sight’ abilities, but reveal abilities.

    I think dust should also reveal, but not wards or gem.

    Please test :D

  • Shaelym

    I usually don’t post but I’ll make an exception today.

    If you don’t like this blog/are disappointed/keep complaining, there are different solutions :
    a/ Make an interesting comment stating why and how to improve it according to you
    b/ Make your own blog

    c/ If unable to fulfill a or b, take your plastic showel and go build sandcastles on the highway.

    Concerning patches, there are also solutions :
    a/ Suggest smart improvements that would benefit the game (and not the carry you like cause it’s a badass motherf*cker who deserves to rule them all)
    b/ Create your own game
    c/ If unable to comply to a or b, gather all the crybabies similar to you for a boat trip and create a “swimming with an anchor” contest. If not for you, humanity will benefit from this.

    Until this kind of revolution happens, thanks a lot cyborgmatt for your blog, your work and your comments, keep this up, a lot of people love your blog !!!

  • abdelkader

    PLEASE A “CONCEDE/SURRENDER” OPTION !!!!!!!!

  • Яков Штеффен

    All over again we see people complaining about FREE game. If you hate it so much, why do you play it then?

  • Del

    what’s the point of the predictions for next heroes? I’ve seen like 20 predictions since the last hero was introduced

  • [O]domorol noobzor

    volvo: good job with the new broodmother’s “rework”. You made brasilians look even more stupid. Every douchebag can now pick the hero and be OP, congrats!!

  • Honkbonk

    Great patch and whatnot, but why the item buff to riki? With dagon refresh he can do 1600 damage undetected…

  • Eul

    This game just isn’t what it used to be…

  • mAnjAmbA

    That Juggernaut facepalm at the beginning says it all.

  • RaphaelDDL

    This new ready game sound is so awful.

  • FaustY2K

    Seconds since i read someone whining about new heroes: -1
    Dudes, its Valve, you know, the people who have to make HL3.

    What did you expect. ༼ ºل͟º ༽

  • Tolga Aydin

    hi cyborgmatt, I would like to thank you and valve for not getting a f… new hero for 4,5 months and losing an old client to other game.
    yours sincerely
    Tolga

  • LairenyX

    PLZ PLZ PLZ NIGHT STALKER COSMETIC + MATCHING HUDDD BEEN 4 MONTHS