Dota 2 17th October Patch – Content Analysis

October 18th, 2012 by Cyborgmatt Leave a reply »
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This week’s Dota 2 patch has swooped in to provide us with even more hidden goodies, with the arrival of Halloween just around the corner the final preparations for the Dota 2 Halloween event are in bulk with this patch. You can view the full changelog here.

Front End Changes *

Hero Texture Updates *

More texture updates for one of the older existing heroes, Dark Seer.

Dark Seer’s Updates *

There is a new test model for Dark Seer which makes use of some new, updated textures. These updated textures are not being used in game yet and will most likely arrive when they have finished breaking down his new model.

Comparison Slider

before
after

New Textures

Old Textures

Hero Models Broken Down *

Just one hero broken down in this week’s patch but I expect to see Dark Seer broken down as soon as next week.

Leshrac’s Model *

Default Parts

Leshrac’s Armor
Leshrac’s Head
Leshrac’s Tail
Leshrac’s Arms

Base Model

Hero Ability Icon Updates *

We’ve a couple more ability icon updates in this week’s patch.

Enchantress` Ability Icons *

New Icon

Old Icon

Phantom Assassin’s Ability Icons *

New Icon

Old Icon

Visual Updates *

The Aegis now wobbles and hops about, I wonder if there is something inside of it?

Bonus GIF:

UI Updates *

We’ve a few UI updates in this patch.

In Game UI *

You can now right click on a castable item like Arcane Boots, Mekansm, Smoke etc and alert your allies that you want to cast it:

This will print the notification in chat (similar to the item and rune pinging) and also ping on your heroes` location:

Dashboard Chat UI *

The chat channel searching feature has now been implemented:

Community Tab UI *

The Socialise tab has now been renamed and replaced with a community tab, this new community category is home to the existing Team system, Team browser and a new “Hall of Fame” tab.

New Tab:

The new “Hall of Fame” tab that will feature a different group of high skilled players each week:

Teams that have taken part in a league and/or tournament will be available to see on the new team browser:

Replay Highlights *

There’s now a new “Replay Highlights” feature that will let you watch the best moments from a match with a click of a button.

After downloading a replay you’ll now be able to watch it normally or as a highlight reel:

Watching the replay as a highlight reel will break down the best parts of the match and present each one of them with their own introduction:

For those of you who like to see the backend workings, using the dota_highlight_reel_debug “1” command will allow you to see a debug print out for the clip:

Back End Changes *

Updated Strings *

New string for the item pinging new feature.

    "DOTA_Chat_Item_Alert" "[ALLIES] Gather for <font color='%s1'>%s2</font> here."
									

More updates to the tutorial strings.

    "DOTA_Tutorial_M1_Move"        "Hey, Dragon Knight!  Over here!"
    "DOTA_Tutorial_M1_MoveHow"      "RIGHT CLICK to move where you want to go. Move to the highlighted location!"
    "DOTA_Tutorial_M1_MoveCam"      "Move to the position north across the bridge!"
    "DOTA_Tutorial_M1_MoveCamHow"    "You can move the camera in several ways:n- Move your mouse to the edge of the screen.n- With the %+forward% %+moveleft% %back% %+moveright% keys.n- By holding down your middle mouse button and dragging."
    "DOTA_Tutorial_M1_Attack"      "Attack this Dire creep by right clicking on him."
    "DOTA_Tutorial_M1_AttackWave"    "Incoming!  Help us defend against the incoming Dire creeps!"
    "DOTA_Tutorial_M1_Camp"        "Follow us Dragon Knight!  There's a camp up ahead!"
    "DOTA_Tutorial_M1_CampWin"      "We've taken the camp!"
    "DOTA_Tutorial_M1_CampLevel"    "You've gained a level helping defeat all those creeps!"
    "DOTA_Tutorial_M1_CampLevelHint"  "Click LEVEL UP and select DRAGON BREATH."
    "DOTA_Tutorial_M1_CampInvade"    "I hear something... look out!"
    "DOTA_Tutorial_M1_CampUseBreath"  "Use DRAGON BREATH on the enemy!"
									

String for the item casting alert:

    "DOTA_InventoryMenu_Alertable"      "Alert Allies"  
									

New Team Matchmaking strings:

    "DOTA_Lobby_GatherTeam"      "Gather Team"
    "DOTA_Lobby_DisbandTeam"        "Disband Team"
    "DOTA_Team_Invite_Matchmaking"  "You have been summoned to gather for a Team Matchmaking game!"
    "DOTA_Team_Invite_MMTitle"    "Team Matchmaking"
    "DOTA_Team_Invite_Inviter"    "Invited by:"
									

Strings for the new “Hall of Fame” system:

    "social_hof_tab"        "HALL OF FAME"
    "social_halloffame"      "The Week’s Hall of Fame"
    "social_hof_farmer"      "FEATURED FARMER"
    "social_hof_players"    "FEATURED PLAYERS"
    "social_hof_players_desc"  "These players have shown exceptional skill with the specified hero for the week starting %s1."
    "social_hof_comingsoon"    "COMING SOON!"
    "social_hof_gpm"        "GPM: %s1"
    "social_hof_unavailable"  "Hall of Fame is currently unavailable."
    "team_list_requesting"    "Requesting Team List..."
    "team_list_unavailable"    "Team list unavailable"
    "team_list_search"      "Search all teams that have participated in a league or tournament."
    "established"        "Est."
									

The Socialise tab has been renamed to “Community”:

    "dota_dashboard_category_socialize"                "COMMUNITY"
									

There’s a string referencing to a “Dota Guides” system and a “Suggested Skill”:

    "DOTA_Guide_Suggested_Skill"        "Suggested Skill"  
									

Halloween Update *

Another big bundle of updates to the Halloween version of the Dota 2 map which I now believe will also feature a custom gamemode specifically made for this version of the map.

Halloween Map *

The Halloween version of the Dota 2 map is referred to as “Dire Tire”, v12 of this map has now shipped with the test client and it’s possible to load this up to take a look at the progress so far.

* The map is still work in progress and a number of effects etc are still missing.

Radiant Shots

Dire Shots

Zoomed Shots

Halloween Minimap *

The Halloween version of the map already has a minimap overview for it. (The green parts are Kryptonite to keep Superman away)

Halloween Props *

We’ve a few new models/props for the Halloween map in this patch.

Halloween Creeps *

As well as Halloween Roshan, there are also going to be custom creeps in the Halloween map/gamemode.

Radiant Siege unit for the Halloween map (Model maybe temporary):

Dire Siege unit for the Halloween map (Model maybe temporary):

Together:

“Halloween Chaos Unit” (Model most likely temporary):

Halloween Sound Effects *

As well as the big bundle of Halloween Sound effects from last week’s patch, we also have some new Roshan Halloween Stingers.

Roshan_Select_Target.mp3

Roshan_Sugar_Rush.mp3 

Roshan_TrickorTreat_Start.mp3 

Halloween Particle Effects *

We also have some custom particle effects for Halloween.

“Candy Fed”

Nom Nom.

“Cursed Rapier”

All I want for Christmas is a cursed? Rapier.

“Candy Projectile Explosion”

Sounds dangerous.

“Water Splash”

For the bloody river.

Halloween References *

There are references to “Roshanboo Costumes”, specifically two Halloween costumes:

"Roshanboo Costume - Dracula"

"Roshanboo Costume - Frankenstein"
									

The Greevil courier that is linked in with the mystery eggs now has references to a large range of custom parts:

Greevil - Ears 1, Ears 2, Hair 1, Hair 2, Horns 1, Horns 2, Horns 3, Nose 1, Nose 2, Nose 3, Tail 1, Tail 2, Tail 3, Teeth 1, Teeth 2, Teeth 3, Wings 1, Wings 2, Wings 3
									

Halloween Gamemode *

Clue #1

Inside the Scaleform UI files there are status icons for what appear to be Halloween Baby Roshan icons with either a yellow, green or red arrow shaped icon behind them.

The Icon:

The fact that these icons are built into the HUD suggest that a new gamemode made specifically for the Halloween map maybe on the table.

Clue #2

The pumpkin bucket model seen below is found in the “Props_gameplay” folder suggesting that it’s not just a spare prop for the map like the coffins etc and it also has an animation called “pumpkin_bucket_givecandy” and there’s a texture for candy in the files but no model, suggesting that candy may take some kind of roll in this gamemode. The pumpkin bucket also directly references to a “Halloween Roshan”, with the textures for the bucket being in a folder that doesn’t exist yet “models/creeps/roshan_halloween/roshan_pumpkin_color”.

“halloween_candy_color” texture, which is inside the “Props_gameplay” folder suggesting that it will have some kind of gameplay impact:

Clue #3

The new Halloween stingers reference directly to Roshan selecting a target and a “Trick or Treat” start, along with a “Sugar Rush” (Roshan + candy = mega Roshan?).

Clue #4

The Halloween map’s minimap has two green glowing sections in either team’s forest, suggesting that something maybe hiding in there.

Clue #5

The Halloween Particle file has effects for a projectile exploding candy and cursed rapiers, these references would fit perfectly into a custom gamemode.

Clue #6

The normal Radiant melee and ranged creeps now have a new “relax” animation that allows them to sit down, with the Halloween map most likely going to use custom creep models as well it may be whise for the old creeps to sit this one out?

Unreleased Custom Couriers *

More updates to the Baby Roshan in this patch.

Baby Roshan *

The Baby Roshan model has now been added into the files.

“He’s just a little guy! He doesn’t know any better.”

Standard Courier

Flying Courier

Unreleased Cosmetic Items *

We’ve two new item sets in this patch, which are most likely Halloween related sets.

Anti-Mage’s Items *

In last week’s patch I covered some new animations for Anti-Mage, specifically they were for an item set called “Slasher”, the models for that set are now in the files.

Death Prophet’s Items *

Death Prophet has a corpse dress set, looks very Halloween like.

Unreleased Heroes Update *

We’ve some more updates to the unreleased heroes in this patch.

Centaur Warchief *

Centaur Warchief has had a few updates in this patch.

Hero Icon

Centaur Warchief now has a work in progress hero icon:

Ability Icons

Work in progress ability icons:

   

Sound Effects

He also has a few sound effects in this patch as well:

double_edge.wav 

hoof_stomp.wav

Medusa *

Medusa has also had a couple of updates.

Hero Icon

Ability Icons

Work in progress ability icons:

   

Companions *

A new type of unit has was added into the unit list in last week’s patch, a “Companion” unit which used Tinker’s March of the Machines as a temporary model.

//=================================================================================
// Companion
//=================================================================================
  "npc_dota_companion"
  {
    // General
    //
    "BaseClass"          "npc_dota_companion"  // Class of entity of link to.
    "Model"            "models/pets/pet01.mdl"  // Model.
    "SoundSet"          "0"          // Name of sound set.
    "MovementCapabilities"    "DOTA_UNIT_CAP_MOVE_GROUND"
    "AttackCapabilities"    "DOTA_UNIT_CAP_NO_ATTACK"
    "BoundsHullName"      "DOTA_HULL_SIZE_SMALL"
    "VisionDaytimeRange"    "0"    // Range of vision during day light.
    "VisionNighttimeRange"    "0"    // Range of vision at night time.
    "ModelScale"        "1"
    "MovementSpeed"        "325"    // Speed
    "MovementTurnRate"      "1.0"    // Turning rate.
  }
									

In this week’s patch the companion’s model has changed to a “pet01″ model suggesting that these companions maybe a new type of cosmetic item: Pets. (Could we be one step closer to Dota 2 Tamagotchis?)

Model Viewer Shot

In Game Shot

The in game version is scaled down a lot.

Materials Update *

No material updates for the unreleased heroes in this patch.

Particles Update *

Cosmetic Item Particles *

We’ve more cosmetic item particles in this patch.

Bounty Hunter’s Particles *

Windrunner’s Particles *

The Sparrow Hawk set now has more particle effects, this time for the cape:

Hero Particles *

We’ve some unreleased hero particles for Medusa in this patch.

Medusa’s Particles *

Predictions For The Next Hero *

So if Medusa rode into battle on the back of Centaur Warchief, does that mean she has legs?

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  • simbad

    ole!

  • ProPainist

    Love It

  • Meier

    LEGSSSS!

  • SAGE

    More work went into this blog post than the patch.

    LOTS GOING ON BEHIND THE SCENES. I SWEAR.

  • http://www.facebook.com/people/Zaira-Vicere/100003482240394 Zaira Vicere

    I want to be excited about the patch, but knowing Valve it’ll be a new Mann vs Machine. Buy a ticket for $1 every match and work your way into earning your own Baby Roshan! Eck.

    • j2corp

      HOW DARE THEY TRY TO EARN OUR MONEY! THEY SHOULD NOT TRY TO EARN ANY MONEY AND STARVE TO DEATH! -self entitled spoiled brat playing a free to play game with freewill and choice to pay or not to pay for it

      • http://www.facebook.com/people/Zaira-Vicere/100003482240394 Zaira Vicere

        Oh boy, haven’t heard the word ‘entitled’ thrown around lately. I’m fine with them monetizing the game. And by all means, lock off the robo-cosmetics to the ticket system. But the second that you’re locking off GAMEPLAY features for payments I’m calling foul. And I do.

        Might not have stated myself well, such a system would be fine for the Baby Roshan but meant that I’d hate to see the entire mode locked behind a payment scheme, designed around earning a Baby Rosh.

        But if you think I’m a self-entitled spoiled brat for not wanting gameplay elements locked behind pay2play, by all means..

        • JJ

          You can play Mann Versus Machine without paying for anything…what makes you think Valve would lock a game mode on a F2P game? On top of that, a F2P game that is still in beta…this isn’t EA we’re talking about here.

          • http://www.facebook.com/people/Zaira-Vicere/100003482240394 Zaira Vicere

            TF2 is F2P and ‘Beta’ hasn’t stopped them from regularly releasing paid cosmetics, I don’t see your point. MVM locked off gameplay features if you play the F2P version.

            Unlike MVM, one would assume that this Halloween Gamemode is only going to exist for the Halloween season. A week-long mode that involves buying tickets to play after MVM doesn’t sound too far-fetched to me, especially if MVM was a success.

            It isn’t EA but that doesn’t mean Valve doesn’t love money. Chests.

          • http://www.Jimo.co.uk/ Jimo

            “MVM locked off gameplay features if you play the F2P version.”

            You could still play it. The paid version just gave you cosmetics and items for winning.

          • Senkon

            There was an expert difficulty in the paid version that we didn’t have as far as i know. You could find them in the servers lists as advanced2 i think.

  • iGuru

    JOIN CHAT CHANNEL
    RUS

    are you trolling us, bro? :)

  • CyborgFrog

    Dat babby Rosh! Want one so bad!!

  • Vo1

    NICE

  • Porkyy

    Nice job, so much effort put into this one!

  • Uptown

    Cool I guess.. but kind of frustrating that they put so much work in to this “shit” instead of producing parts that are still missing from the game. Heroes any one ?

    • http://www.Jimo.co.uk/ Jimo

      It’s a completely different group of people who work on the cosmetic side. Plus these seasonal events are a good way to keep continued interest in the game.

      • what

        ” completely different group of people who work on the cosmetic side”, so umm if the graphic artists don’t make the hero models, then who the fuck does?

        • http://www.Jimo.co.uk/ Jimo

          Duties are delegated between different people, this is Valve’s biggest project and it has been for a long time now. You are talking as if there has been no work on the new hero’s since the last patch, which isn’t true at all. There is more to adding a hero then creating a model for it, that’s most likely the easiest part of the whole process.

      • bzbzbz

        I believe fixing the billion of glitches and finally porting the heroes over will keep the interest even higher than a week-long “prettier map” event.

  • Havocked

    Cyborgmatt >>> Valve

    Fuck yeh

    • jovan

      lol XD

  • Skab

    Man, I hate to see what you people are going to be like once Dota 2 has all the Dota 1 heroes ported over and you have to wait a year to get any new heroes at all.

    • Zezan

      because he totally didnt add two new heroes to Dota 1 after a month or two of releasing the previous new ones. Right? Am I Right?

      • DarkSuo

        A month or two? what?

      • htgtmd

        Derp?

      • MrSoada

        6.73 came out December of last year or about 9 months ago.

        christ you’re stupid

    • Havocked

      LOL at you for thinking that Dota 2 will evolve as slow as Dota 1.

      Q, How much money did Dota 1 make? ZERO

      Dota 2 will make millions for valve and keeping it fresh with updates, cosmetics, new game modes, maps (like Haloween) and NEW heroes is what will keep gamers playing Dota 2.

      So the joke is on you buddy. lol

      • Aiacos

        wat…..we are not LoL for god’s sake

        • Havocked

          I know we are not LoL… But I dont see Valve leavign this game with updates only every 3 months. Thats just absurd.

          • rulke

            lol that worked out

      • Barrogh

        On the other hand, look at TF2 and it’s “evolution” pace. I really hope DotA 2 will do much better.

  • Jordanakos

    can you please tell me what to right in the console if you can so i can load the new map? typing only map dota_diretide_12.bsp isnt working it says no valid server.dll loaded
    As always Great work on this blog post :D

  • E Money

    Matt, you is increible.

    • LOL

      Dat Engrish…

  • David

    Matt, update your unreleased hero status

  • http://twitter.com/mykie274143 Mykie

    Autumn-ish map. Cool.
    Trick or Treat Basket? Er…. Fine let’s let it slide.
    Pets?
    Dear Valve, I love you, but you’re really pushing me towards the edge here.

    • http://www.facebook.com/profile.php?id=568052448 Raven Woods

      You don’t have to get involved in any of it if you don’t like. Halloween map seems like it will be a separate gamemode/map.

  • http://twitter.com/Solaris478 Patric

    PURPLE NIPPLES actually Dark Seer’s new textures are pretty cool.

  • Kaho

    Hope the Pet system works, dunno how Valve is gona pull that one of, coz it might be distracting gameplay wise..

  • César Hoffmann

    That Death Prophet’s dress is creepy…

  • spec

    the AM set looks horrible

    • Pax

      Eh, it’s just the helm tbh. Kinda like the weapons.

  • http://twitter.com/rtsdealer RTS Dealer

    Don’t really like the Anti-Mage set that much. But the Death Prophet one is quite interesting indeed.

    • dog

      that AM set is a great fit for german porn. for the game though – it sucks

  • Bob Marley

    cool

  • http://twitter.com/rainCZ rain

    That AM set looks terrible.

  • N o D

    Can’t wait for the Halloween Patch… Centaur & Medusa too.

  • http://www.facebook.com/harryxaxa Imran Adzman

    Great update! Can’t wait for Centaur Warchief to come out. Tanker FTW!

    • kirves

      It’s called a “tank” not a “tanker”.
      It’s called a “carry” not a “carrier”.
      It’s called a “support” not a “supporter”.

      • Jimi Steele

        Someone who tanks could be considered a ‘Tanker’.
        While not proper, he’s not incorrect.

  • Fivey

    Firstly, gj cyborgmatt. Secondly I love the halloween stuff and all the backend updates, etc. BUUUUT I really think that instead of focusing so much energy on “extras” the game should be finished first to match Dota 1. (heroes mainly)
    They’re clearly monetizing well, which is great for valve and they deserve it, but if the game was finished and open to play to all, you would assume they would be making much more.
    In essence don’t focus on enhancements so much as in essential content such as heroes, stability (bugs) and tutorials for newbies.
    That’s my rant for this month!

  • slash

    yay double hero update

  • Synchrotron

    Pets inside my Dota? Dis is not WoW, Valve. Don’t do this!!

  • Wahid145

    Valve is just awesome :|

  • Aikari Tsero

    Custom greevil courier to be assembled from parts found in matches… that sounds fun!

  • vaan13

    i dont understand: the game isnt ready yet they have tine for halloween?

    • vaan13

      time*

      • IceFrog

        $$$$ FROM COSMETICS MORE IMPORTANT TO VALVE THAN A STABLE GAME

    • vaan13

      time*

  • CidTheNinja

    The Halloween Roshan stinger soundclip players aren’t working. The Centaur and Medusa ones are, but those aren’t.

  • mr9sky

    The Anti-Mage set looks cool. But it seems like every hero has a set that looks like Bane from Dark Knight Rises now.

    • Barrogh

      Slasher style (Lecter, Jason, mkay?) was born even before some posters here were born, let alone “new” Bane that actually has little to do with it.

  • Yarkin

    That 2 set for AM and DP really bad. AM has some animation for it, so i think it’s mythical items,but i really don’t like them :(

  • anon

    SLARK

  • muja

    looool… i dont fucking care about the halloween!!!! WE NEED MORE HEROES :'(

  • http://www.facebook.com/ravishankar.raghavan Ravishankar Raghavan

    Roshan, as the name suggests, is a male. Is there a Roshannie for Baby Roshans to be mass produced????? If so, where is she?!!!?!?!?!?!

    • my name

      Roshinante, she is with Dolfrat now =(

  • Lance Gray

    Baby Roshan…

    Roshan had sex.

  • BiboKid

    that stone gaze icon made me laugh so hard

  • Marceloff

    Event Store helloween???????

  • Dorin Velovar

    old Darkseer textures are far more realistic – better.
    New antimage set is… crap. Sorry.
    And new map update is looking sweeeeeeeeeeeeeeeeeeeeeeeet.

    • http://www.facebook.com/profile.php?id=568052448 Raven Woods

      Old textures are completely blurry and unfinished on the hero. I do think colours need more work on the clothing in the new textures however.

    • http://twitter.com/Solaris478 Patric

      The old textures were low res, this is definitely an improvement. And purple old man nipples, come on man.

  • jovan

    it think the baby roshan will be a courier

  • http://twitter.com/JonathanLinets Jonathan Linets

    Isn’t the pets are a step too far? Cosmetics are nice and all but pets seem to affect gameplay.

    • Jimi Steele

      If they’re not targetable, then I don’t see a problem. If they end up targetable, I think the backlash would be pretty huge. Misclicks galore.
      And by targetable, I don’t mean attackable or anything, just being to click them, and have info take up the target frame.

  • Name

    aaaaaand…tf2

  • yuke

    Don’t care about any of this. Add Transparent MMR as priority #1 so those competitive minded individuals can see how we’re progressing as a whole and see who we’re playing with.

  • Vintage Hoax

    theyll be definitely be releasing heroes faster than once a year. but i hope they will do it more balanced that hon and lol..

  • Need Dota2 key ;(
  • Need Dota2 key ;(

    plz plz for ke;y dota 2 :((( :D

  • Need Dota2 key ;(
  • YEAH

    3rd week without hero wtf if not centaur. me dusa and slark and some more then fuck valve employees lazy guys

  • Solmors

    Has there been any news on Bristleback? I know he will eventually be ported, but he isn’t in the “Unreleased Heroes Status” and I never see any mention of him. He is even further behind in development than techies it seems.

    Its annoying those are 2 of mt favorite heroes to play as well.

  • ANNONNY

    Man, there’s so much great stuff that I wish I didn’t read this almost.

    Left wanting it to come as soon as possible now, and way to hyped up for it.

  • Radoslav Angelov

    Cyborgmatt pls, can you tell me how you extract the data from “npc_heroes” or “npc_abilities” ??? some program that you make to format it? or you dont need that? im trying to make a xml with all skills (descriptions, cooldawn, mana…etc)
    sorry for my english xD

  • Haters gonna hate

    Pets?… They are fucking dota 2 so hard.

  • Tazz

    Matt can u tell how to load halloween map to dota 2 test client ?