- Front End Changes
- Back End Changes
- Updated Strings
- Unreleased Hero Icons
- Unreleased Custom Announcers
- Unreleased Cosmetic Items
- In Game Taunts
- Item Sets
- Axe’s Items
- Bounty Hunter’s Items
- Dragon Knight’s Items
- Drow Ranger’s Items
- Faceless Void’s Items
- Invoker’s Items
- Juggernaut’s Items
- Morphling’s Items
- Omniknight’s Items
- Phantom Assassin’s Items
- Phantom Lancer’s Items
- Sven’s Items
- Tidehunter’s Items
- Witch Doctor’s Items
- Unreleased Strange Modifiers
- Invisible Jinada Strikes
- Tracked Invisible Kills
- Tracked Kills
- Tracked Bonus Gold
- Sunstrike Kills
- Double Shackles
- Multi-Hero Powershots
- Enemies Gushed
- Quad Ravages
- Couriers Purchased
- Wards Purchased
- Other Modifiers
- Unreleased Treasure Chests
- Sithil’s Summer Stash aka Summer Sale 2012 Chest
- The Defense 2 Chest
- Bounty Hunter’s Chest
- Invoker’s Chest
- Tidehunter’s Chest
- Windrunner’s Chest
- Witch Doctor’s Chest
- Unreleased Tournament Tickets
- Unreleased Custom Couriers
- Materials Update
- Particles Update
- Predictions For the Next Hero
This week’s Dota 2 test patch has arrived nice and early which has brought my predicted arrival, Templar Assasin, onto the scene.

Front End Changes
New Hero
The hero release spree continues with this week’s patch bringing us Lanaya, the Templar Assassin. ![]()
Templar Assassin
“Lanaya, the Templar Assassin, came to her calling by a path of curious inquiry. Possessed of a scientific bent, she spent her early years engaged in meticulous study of nature’s laws–peering into grimoires of magic and alchemy, recreating experiments from charred fragments of the Violet Archives, and memorizing observations of the Keen recordkeepers. Already quiet and secretive by nature, the difficulty of acquiring these objects further reinforced her skills of stealth. Had she been less retiring, she might have become notorious among the guilds as a thief-scholar. Instead her investigations led her into far more obscure corners. As she devoted her furtive talents to unlocking the secrets of the universe, she instead unlocked a secret door that exists in nature itself: the entryway to the most Hidden Temple. The intelligences that waited beyond that portal, proved to be expecting her, and whatever mysteries they revealed in the moment of their discovery was nothing compared to the answers they held out to Lanaya should she continue in their service. She swore to protect the mysteries, but more to the point, in service to the Hidden Temple she satisfies her endless craving for understanding. In the eyes of each foe she expunges, a bit more of the mystery is revealed.”


Model Viewer Shots:


In Game Shots:
UI Updates
We’ve a number of UI updates in this patch.
Dashboard UI Updates
We’ve a few updates to the dashboard.
The friends list’s Rich Presence will now show when someone is casting a game:

The replay UI will no longer spoil the details of the matches:
Before reveal:
After reveal:
Those of you that were unaware of the dota_reset_camera_on_spawn cvar, there’s now an option for it in the game options:

The options page itself has had it’s entire layout updated to match the new dashboard style:
Old style:
The play page’s match making panel will now update on the fly to show what servers and gamemodes the party is queued for:

The watch tab tournament page has been updated to show that ratings will be coming soon:
In Game UI Updates
As well as the dashboard updates we also have a number of in game UI updates.
Unpausing will now display a large countdown in the centre of the screen and will also play a sound:

You can now use the custom announcer packs when spectating:

The “Inspect Hero” feature now displays that player’s current Battle Point rate:

Heroes` ultimates that are unaffected by the Aghanim’s Scepter upgrade now show this in the ability panel:

When spectating a game, the Neutrals will now have a yellow healthbar:

Unnatural mana gain or loss (such as Arcane Boots) now show an overhead message:

Backpack Icon Updates
We’ve a few updates to the announcer backpack icons.



Hero Model Updates
We’ve a number of models that have been broken down into multiple parts in order to get them ready for cosmetic items.
Brewmaster’s Model Updates
Brewmaster’s model, although newer than the rest has now already been broken down.
Parts: Back, Barrel, Bracer, Shoulder, Weapon.
Brewmaster’s Base Model:

Pugna’s Model Updates
Pugna’s model has now been broken down to allow cosmetic items to be made for him.
Parts: Belt, Bracers, Cape, Head (Horns), Shoulder, Weapon.
Pugna’s Base Model:

Riki’s Model Updates
Riki’s model has also been broken down to allow for cosmetic items.
Parts: Gloves, Head (Horns), Shoulder, Tail, Weapon.
Riki’s Base Model:

Hero Animation Updates
Yet again we’ve more custom stolen spell animations for Rubick.
Rubick’s Animations
Once again Rubick has had his animations updated.
Enigma’s Black Hole animation:

New animations:
Enigma’s Black Hole.
Pugna’s Life Drain.
Back End Changes
Updated Strings
Linda K. Morris has been credited for doing Templar Assassin’s voice work:
"DOTA_ActorCredits" "Linda K. Morris - Announcer, Luna, Queen of Pain, Templar Assassin"
Strings for the workshop publish tool, suggest that a more robust item testing tool may be arriving in the near future:
"DOTA_Workshop_ItemTitle" "SUBMISSION TITLE:"
"DOTA_Workshop_TestTitle" "TEST YOUR MODEL"
"DOTA_Workshop_SubmitTitle" "SUBMIT TO THE WORKSHOP"
"DOTA_Workshop_File_Geometry" "Geometry (.smd, .dmx, .fbx files)"
"DOTA_Workshop_File_Texture" "Texture (.tga files)"
"DOTA_Workshop_HeroSelect" "Select Hero"
"DOTA_Workshop_NoHeroSelected" "No hero selected"
"DOTA_Workshop_SlotSelect" "Select slot"
"DOTA_Workshop_SubmissionTypeTitle" "What are you publishing?"
"DOTA_Workshop_SubmissionType_Wearable" "WEARABLE ITEM"
"DOTA_Workshop_SubmissionType_Wearable_Desc" "Model geometry that attaches to a specific hero's base model."
"DOTA_Workshop_SubmissionType_Courier" "COURIER"
"DOTA_Workshop_SubmissionType_Courier_Desc" "A self-contained model with the animations required to operate in-game as a team's courier."
"DOTA_Workshop_SubmissionType_Other" "OTHER"
"DOTA_Workshop_SubmissionType_Other_Desc" "A submission that doesn't fit in any of the other submission types."
"DOTA_ItemTest_Required" "Required"
"DOTA_ItemTest_Required_Texture" "Required (Textures will be resized to: %s1)"
"DOTA_ItemTest_Required_Geometry" "Required (Max Polygon count: %s1)"
"DOTA_ItemTest_NotRequired_Geometry" "(Max Polygon count: %s1)"
"DOTA_ItemTest_NotRequired_Texture" "(Textures will be resized to: %s1)"
"DOTA_ItemTest_ItemName" "OUTPUT FILENAME:"
"DOTA_ItemTest_ItemName_Desc" "This is the output filename for your item. It isn't seen by players, and must be less than 50 characters long."
"DOTA_ItemTest_LOD0Title" "OPTIONAL PORTRAIT GEOMETRY"
"DOTA_ItemTest_LOD0Desc" "This is the .DMX, .SMD, or .FBX file that contains the higher resolution geometry for your item. It will be used only in portrait views. If your item isn't highly visible in the hero's portrait, leave this blank and we'll use the in-game geometry instead."
"DOTA_ItemTest_LOD1Title" "IN-GAME GEOMETRY"
"DOTA_ItemTest_LOD1Desc" "This is the .DMX, .SMD, or .FBX file that contains the geometry for your item. It will be used in-game."
"DOTA_ItemTest_Texture_Title" "Texture Files"
"DOTA_ItemTest_Texture_Desc" "This is the set of four .TGA files that combine to texture this geometry file. Browse and select any one of the _color, _normal, _mask1, or _mask2 .TGA files, and we'll look for the rest in the same directory."
"DOTA_ItemTest_Texturing" "Texturing Help"
"DOTA_ItemTest_Modelling" "Modelling Help"
"DOTA_ItemTest_ImportError" "Texture File Error!"
"DOTA_ItemTest_Error_TextureNameA" "Cannot recognise the chosen .TGA file name. Textures must end with one of the following suffixes: _color, _normal, _mask1, _mask2"
"DOTA_ItemTest_Error_TextureNameB" "Cannot find a matching .TGA file with the following suffix:n %s1"
"DOTA_ItemTest_Import" "IMPORT"
The International Ticket’s confirmation string has been updated to allow the users to request an email with their ticket information:
"DOTA_InternationalTicketButton_Desc" "You are confirmed for The International.nYou can request you ticket information be sent to the email account associated with your Steam account by clicking below."
"DOTA_InternationalTicketButton1" "Request Email"
"DOTA_InternationalTicketButton2" "Done"
New Strange Modifiers:
"KillEaterEventType_Bounty_TrackedKills" "Tracked Kills"
"KillEaterEventType_Bounty_TrackedInvisKills" "Tracked Invisible Kills"
"KillEaterEventType_Bounty_InvisJinadaHits" "Invisible Jinada Strikes"
"KillEaterEventType_Bounty_TrackGold" "Tracked Bonus Gold"
"KillEaterEventType_Tide_GoodRavages" "Quad Ravages"
"KillEaterEventType_Windrunner_DoubleShackles" "Double Shackles"
"KillEaterEventType_Windrunner_GoodPowershots" "Multi-Hero Powershots"
"KillEaterEventType_Invoker_SunstrikeKills" "Sunstrike Kills"
"KillEaterEventType_Axe_CullingBladeKills" "Culling Blade Fatalities"
"KillEaterEventType_Axe_BerserkerCallAverage" "Average Heroes Caught Per Call"
"KillEaterEventType_Couriers_Purchased" "Couriers Purchased"
"KillEaterEventType_Wards_Purchased" "Wards Purchased"
"KillEaterEventType_Tide_EnemiesGushed" "Enemies Gushed"
New Strange Ranks:
"BountyHunterRank0" "Scrounger's"
"BountyHunterRank1" "Scavenger's"
"BountyHunterRank2" "Shadower's"
"BountyHunterRank3" "Trapper's"
"BountyHunterRank4" "Hawker's"
"BountyHunterRank5" "Ferreter's"
"BountyHunterRank6" "Tracker's"
"BountyHunterRank7" "Stalker's"
"BountyHunterRank8" "Hunter's"
"BountyHunterRank9" "Hitman's"
"BountyHunterRank10" "Marauder's"
"BountyHunterRank11" "Liquidator's"
"BountyHunterRank12" "Mercenary's"
"BountyHunterRank13" "Cutthroat's"
"BountyHunterRank14" "Murderer's"
"BountyHunterRank15" "Exterminator's"
"GoldRank0" "Destitute"
"GoldRank1" "Deprived"
"GoldRank2" "Meager"
"GoldRank3" "Lacking"
"GoldRank4" "Poor"
"GoldRank5" "Favored"
"GoldRank6" "Flourishing"
"GoldRank7" "Thriving"
"GoldRank8" "Prosperous"
"GoldRank9" "Booming"
"GoldRank10" "Bounteous"
"GoldRank11" "Lucrative"
"GoldRank12" "Abundant"
"GoldRank13" "Flush"
"GoldRank14" "Gilded"
"GoldRank15" "Bountiful"
"GoldRank16" "Affluent"
"GoldRank17" "Wealthy"
"GoldRank18" "Opulent"
"GoldRank19" "Palatial"
"GoldRank20" "Triumphant"
// Didn't end up using these, but they seem useful, so leaving them in for a later rank set.
"ThiefRank0" "Pilfering"
"ThiefRank1" "Pinching"
"ThiefRank2" "Rifling"
"ThiefRank3" "Pickpocketing"
"ThiefRank4" "Swindling"
"ThiefRank5" "Poaching"
"ThiefRank6" "Divesting"
"ThiefRank7" "Fleecing"
"ThiefRank8" "Looting"
"ThiefRank9" "Thieving"
"ThiefRank10" "Robbing"
"ThiefRank11" "Plundering"
"ThiefRank12" "Raiding"
"ThiefRank13" "Ransacking"
"ThiefRank14" "Pillaging"
"ThiefRank15" "Marauding"
//Axe Ranks..
"AxeRank0" "Peon's"
"AxeRank1" "Flunky's"
"AxeRank2" "Grunt's"
"AxeRank3" "Guard's"
"AxeRank4" "Recruit's"
"AxeRank5" "Fighter's"
"AxeRank6" "Warrior's"
"AxeRank7" "Veteran's"
"AxeRank8" "Guerilla's"
"AxeRank9" "Enforcer's"
"AxeRank10" "Mercenary's"
"AxeRank11" "Warmonger's"
"AxeRank12" "Eliminator's"
"AxeRank13" "Executioner's"
Unreleased Hero Icons
Naga Siren now has a minimap icon: ![]()
Unreleased Custom Announcers
There are a number of updates to the unreleased custom announcers.
Axe Announcer
There is now an icon for an Axe announcer and mega kill packs, suggesting that he will most likely be one of the next hero announcers after Storm Spirit.

Storm Spirit Announcer
The Storm Spirit announcer now has artwork and all of the audio files in the client files.
You can listen to the pack here: http://www.dota2wiki.com/wiki/Storm_Spirit_Announcer_Pack

There are also mega kill lines.

The Pirate Cap’n Announcer
The first announcer from the workshop has also made it’s way in game, both the artwork and audio files are in the client files.
You can listen to the pack here: http://www.dota2wiki.com/wiki/Pirate_Captain_Announcer_Pack

There are also mega kill lines (no artwork yet).
Unreleased Cosmetic Items
Disclaimer: These items are still work in progress and might never be in the game, no freaking out allowed, thanks.
In Game Taunts
The “In the bag” taunt now has a name/description and artwork.
“item_name”: “Taunt: It’s in the Bag”
“item_description”: “Express your confidence to the enemy team. Surely nothing could possibly go wrong…<br><br>This taunt can be equipped as an action item and used with any hero.”

Item Sets
“DOTA_Set_Juggernaut_Brave” “The Dauntless”

“DOTA_Set_Axe_Blood_Mist” “Blood Mist Armor”

“DOTA_Set_Dragon_Knight_Davion” “Armor of Sir Davion”

“DOTA_Set_Omniknight_Purist_Champion” “Armor of the Purist Champion”

“DOTA_Set_Invoker_Magnus” “The Magus Magnus”

“DOTA_Set_Witchdoctor_Tale_Teller” “The Traveling Tale-Teller”

“DOTA_Set_Bounty_Hunter_Hardened” “Hardened Hunter’s Gear”

“DOTA_Set_Morphling_Radiant_Crystal” “Radiant Crystal Bindings”

Axe’s Items
Axelmet (Ignore the hammer):

Blood Mist Set:


Heavycutter:

Bounty Hunter’s Items
Harden Hunter’s Set:



Dragon Knight’s Items
Armor of Sir Davion Set:



Drow Ranger’s Items
Ice Bow:

Faceless Void’s Items
Bindings of the Rift and Green Blessed Mace:

Invoker’s Items
Magnus Set:


Juggernaut’s Items
Dauntless Set:

Mask of Intimidation:

Morphling’s Items
Radiant Crystal Bindings Set:


Omniknight’s Items
Armor of the Purist Champion Set:

Phantom Assassin’s Items
Double Axe:

Reaper:

Phantom Lancer’s Items
TriSpear:

Sven’s Items
Demigod:

Classic Weapon:

Foreign Weapon:

Tidehunter’s Items
Wheel:

Hammerhead:


Witch Doctor’s Items
Tale Tellers Set:


Unreleased Strange Modifiers
There are a number of new strange modifiers in this patch.
Invisible Jinada Strikes
Adding this Strange Modifier to a strange item of your choice will allow it to also count the number of times you break invisibility with a Jinada strike on an enemy hero while wearing it as Bounty Hunter.

Tracked Invisible Kills
Adding this Strange Modifier to a strange item of your choice will allow it to also count the number of dying invisible enemies you were Tracking while wearing it as Bounty Hunter.

Tracked Kills
Adding this Strange Modifier to a strange item of your choice will allow it to also count the number of dying enemies you were Tracking while wearing it as Bounty Hunter.

Tracked Bonus Gold
Adding this Strange Modifier to a strange item of your choice will allow it to also count the total bonus gold you’ve earned from Tracked kills while wearing it as Bounty Hunter.

Sunstrike Kills
Adding this Strange Modifier to a strange item of your choice will allow it to also count the number of your hero kills you achieve with Sunstrike while wearing it as Invoker.

Double Shackles
Adding this Strange Modifier to a strange item of your choice will allow it to also count the number of your Shackleshots that bind two enemy Heroes while wearing it as Windrunner.

Multi-Hero Powershots
Adding this Strange Modifier to a strange item of your choice will allow it to also count the number of your Powershots that hit at least two enemy Heroes while wearing it as Windrunner.

Enemies Gushed

Adding this Strange Modifier to a strange item of your choice will allow it to also count the number of enemies you’ve Gushed as Tidehunter.
Quad Ravages
(No Artwork yet)
Adding this Strange Modifier to a strange item of your choice will allow it to also count the number of your Ravages that hit at least four enemy Heroes while wearing it as Tidehunter.
Couriers Purchased

Adding this Strange Modifier to a strange item of your choice will allow it to also count the number of Couriers purchased.
Wards Purchased

Adding this Strange Modifier to a strange item of your choice will allow it to also count the number of Wards purchased.
Other Modifiers
Axe has some specific modifiers that aren’t in the item schema yet:
“KillEaterEventType_Axe_CullingBladeKills” “Culling Blade Fatalities”
“KillEaterEventType_Axe_BerserkerCallAverage” “Average Heroes Caught Per Call”
Unreleased Treasure Chests
There are a number of new treasure chests in this patch, including a special summer version which requires it’s own type of key.
Sithil’s Summer Stash aka Summer Sale 2012 Chest
So the reason the Steam Summer sale has yet to arrive is because of Dota 2 (Just kidding). There’s now a “Summer Sale 2012″ chest in the files, which includes it’s own special type of key.
The Chest description:
“item_name”: “Sithil’s Summer Stash”
“item_description”: “That disreputable scoundrel Sithil has lost a chest of plundered loot! You will need Sithil’s Summer Key to open the chest. You can pick one up at the DOTA 2 Store. Beware! At the end of July 2012 this chest will crumble into useless dust. This chest contains one of several mysterious new items.”
The Key description:
“item_name”: “Sithil’s Summer Key”
“item_description”: “Used to open Sithil’s Smmer Stash. Double click or right-click the key in your backpack and select the chest you want to open.\r\nAfter the end of July 2012 this will become a normal key.”
The Summer Sale 2012 Chest:

The Summer Sale 2012 Key (Poor Turtle):

Loot list:
"summer_sale_2012"
{
"Ice Crystal Bow" "1"
"Wheel of Fortitude" "1"
"Timebreaker" "1"
"Deathwielder" "1"
"Hammer of Holy Words" "1"
"Ancient Mask of Intimidation" "1"
"Demon Claive" "1"
"Hammer Time" "1"
"Elemental Ice Infusion" "1"
}
List of potential unusual couriers
"summer_sale_2012_unusual_courier"
{
"Fearless Badger" "1"
"Stumpy - Nature's Attendant" "1"
"Trusty Mountain Yak" "1"
"Enduring War Dog" "1"
"Mighty Boar" "1"
"Morok's Mechanical Mediary" "1"
"Skip the Delivery Frog" "1"
"Speed Demon" "1"
"Tickled Tegu" "1"
}
The Defense 2 Chest
There is also a chest for the early Defense 2 Dota TV ticket holders.
The Defense 2 Chest:

The Defense 2 Key:

“item_name”: “The Defense 2 Key”,
“item_description”: “Used to open The Defense 2 Chest. Double click or right-click the key in your backpack and select the chest you want to open.”
An unusual version of The Defense Courier will be part of that chest:
"the_defense_2_unusual_courier"
{
"Defense Season 2 War Dog" "1"
}

Loot list (Basically made up of other chest’s loot lists):
"defense_2_crate"
{
"juggernaut_kill_eater_b" "1"
"furion_kill_eater_b" "1"
"axe_kill_eater_a" "1"
"bountyhunter_kill_eater_a" "1"
"witch_doctor_kill_eater_a" "1"
"tidehunter_kill_eater_a" "1"
"the_defense_2_unusual_courier" "1"
}
Loot it uses:
"juggernaut_kill_eater_b"
{
"Four-Fangs the Swordbreaker" "1"
"100-Proof Jug" "1"
"Relic Blade of the Kuur-Ishiminari" "1"
"Prey-Tracker's Aspect Mask" "1"
"Stoic Mask of the High Plains" "1"
}
"furion_kill_eater_b"
{
"Diadem of the Goddess Enthroned" "1"
"Beard of Cycles" "1"
"Flared Wooden Crest" "1"
"Luxuriant Chin-Foliage" "1"
"Cape of Verdant Dreaming" "1"
}
"axe_kill_eater_a"
{
"Berserker's Pauldron" "1"
"Berserker's Helm" "1"
"Berserker's Belt" "1"
"Demon Blood Helm" "1"
"Demon Blood Armor" "1"
"Demon Blood Guard" "1"
}
"bountyhunter_kill_eater_a"
{
"Shuriken of the Hidden Hunter" "1"
"Harvester of the Hidden Hunter" "1"
"Creeper's Cruel Shuriken" "1"
"Pangolin Shoulder Armor" "1"
"Pangolin Carapace" "1"
"Pangolin Scarf" "1"
}
"witch_doctor_kill_eater_a"
{
"Demon Skull Staff" "1"
"Wooden Fetish Mask" "1"
"Dreaded Dreads" "1"
"Vile Carnival Hat" "1"
"Horn Mask" "1"
"Grandfather's Ribs" "1"
}
"tidehunter_kill_eater_a"
{
"Femur Thrasher" "1"
"Excavator's Treasure" "1"
"Swamp Fins" "1"
"Octopus Hat" "1"
"Pirate Slayer's Black Flag" "1"
"Pirate Slayer's Tricorn" "1"
}
"the_defense_2_unusual_courier"
{
"Defense Season 2 War Dog" "1"
}
Bounty Hunter’s Chest
“item_name”: “Treasure of the Pangolin Guildmasters”
“item_description”: “You will need a Treasure Key to open this chest. You can pick one up at the DOTA 2 Store. Each chest series comes with a different selection of possible loot.”

Invoker’s Chest

Tidehunter’s Chest
No larger version of the artwork yet.
“item_name”: “Treasure of the High Tide”
“item_description”: “You will need a Treasure Key to open this chest. You can pick one up at the DOTA 2 Store. Each chest series comes with a different selection of possible loot.”

Windrunner’s Chest

Witch Doctor’s Chest
No larger version of the artwork yet.
“item_name”: “Treasure of the Ancestor Spirits”
“item_description”: “You will need a Treasure Key to open this chest. You can pick one up at the DOTA 2 Store. Each chest series comes with a different selection of possible loot.”

Unreleased Tournament Tickets
The Star Series Season II LAN Final now has an in game Dota TV ticket, already on sale now.

“item_type_name” “#DOTA_WearableType_LeagueViewPass”
“item_name”: “Star Series Season II Lan Final”
“item_description”: “Star Series is one of the most prestigious Dota 2 leagues held by StarLadder, and powered by Intel and Asus. The keystone of Star Series is the LAN final, which is held in Kiev CyberSport Arena, Ukraine. Watch six of the best teams compete for the Grand Prize of $15,000 and the title Star Series Champion.”
Unreleased Custom Couriers
We’ve more updates to the unreleased custom couriers.
Turtle Rider
The Turtle Rider courier now has a couple of animations.
Idle Animation:

Running Animation:

Tickled Tegu
The flying version of the Ticked Tegu courier has been updated with fresh animations, the courier now appears finished and has a backpack icon.
“item_name”: “Tickled Tegu”
“item_description”: “A friendly Tegu from the dragon infested Cathauran Wastes. He smiles as if he knows something you do not.”
Backpack Icon:

Flying Courier:

Defense Season 2 War Dog
Subscribers to the Defense Season 2 in game pass will be receiving a free courier:
“item_name”: “The Defense Season 2 War Dog”
“item_description”: “A special reward for subscribers to The Defense Season 2 tournament.”
There will also be an unusual version available in the Defense chests.

Model Viewer Shot:

Materials Update
Naga Siren’s Materials




Visage’s Materials




Particles Update
Keeper of the Light’s Particles
Naga Siren’s Particles
Visage’s Particles
Predictions For the Next Hero
The hero that I predict will be released next is Naga Siren
, progress has been made on her over a steady period and with the most recent materials update it’s looking like she’s almost ready for release.
The progress on Visage has been pretty strong as well, although I still think he’s a little while away.
Nobody really likes Meepo so we don’t need to worry about him.
Source Filmmaker
I have also just put a tutorial up for Valve’s newly released Source Filmmaker, it’s an amazingly powerful tool and I highly recommend you give it a try, who knows you might be the next Spielberg.

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